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Diablo 4 Season 8 Obducite Farm & Drop Rate (Solo vs Group)

5/12/2025 10:38:40 AM

Many people struggled to farm Obducite effectively in Diablo 4 Season 8. In fact, you have three main options, each with its own strengths depending on whether you prefer solo or group play. Read our D4 Season 8 Obducite farm guide, we'll tell you the best ways to get Obducite fast and easy.


Diablo 4 Season 8 Obducite Farm Guide: Drop Rate,  3 Best Ways To Get

In Diablo 4, Obducite is a crucial late - game crafting material. It is primarily used for Masterworking gear, especially Uniques and twice - tempered Legendary items. Masterworking is essential for enhancing top - tier gear to maximize a character's power. Due to its use in optimizing high - level equipment, Obducite is quite scarce, which makes its efficient farming crucial for players looking to enhance their gear. The quantity of Obducite obtained can vary depending on the game's difficulty setting, with higher difficulties generally yielding more. Without further ado, let's check Diablo 4 Season 8 Obducite drop rates and best farming methods.


1. Solo Farming: Nightmare Dungeons

You farm Obducite by clearing Nightmare Dungeons, which are upgraded versions of regular dungeons using Nightmare Sigils.


Obducite per run:

Low-tier dungeon (quick clear): ~1,300 Obducite in 2–3 minutes

High-tier efficient dungeon: ~2,500–3,000 Obducite in 4–5 minutes


Best dungeons to target:

These dungeons are known for compact layouts, high density, and minimal backtracking:

Dead Man’s Dredge – tight layout, fast monster spawns

The Hive – straightforward pathing and clear objectives

Uldur’s Cave – easy navigation, solid elite density

Hoarfrost Demise – community favorite due to linear structure and clear path


Tips:

Always run with Obducite collection goals in mind—skip events if they slow you down. Activate Cursed Shrines (especially speed or kill shrines) when available—they can spawn many elites and boost loot. Equip gear that increases movement speed, AoE damage, and cooldown reduction to make dungeon clears faster. Run Nightmare Sigils that have simple affixes and avoid those with mechanics that reduce clear speed (like Cold Resistance to mobs if you're a Cold build).


Best for:

Players who enjoy solo content. Builds that aren’t yet optimized for endgame group content. Those wanting predictable and repeatable Obducite farming.


2. Mid Tier Method: Undercity – Tributes of Refinement

The Undercity system contains different Tribute types. "Tributes of Refinement" specifically reward Obducite upon completion.


Obducite per run:

~2,000 Obducite guaranteed per completed Refinement-type Tribute


How to access:

Tributes appear randomly—not every Undercity offering is Refinement-type. To farm them reliably, you'll need to either:

  • Find them via world activities

  • Run Infernal Hordes to collect Aether, which you then exchange for Undercity Tribute access and choose Refinement types


Tips:

Keep checking your Undercity map for Refinement-type Tributes. Prioritize spending Aether wisely by converting only when Refinement is available. Complete them as soon as you unlock them to reset your pool and generate more.


Best for:

Players who enjoy a change of pace or semi-solo content. Those who already collect Aether and want to convert it into guaranteed Obducite. Efficient grinders who want reliable payoffs for their time.

 

3. Group Farming: Infernal Hordes (10-Wave Runs)

Infernal Hordes is an activity where players face waves of enemies. The more waves and Aether you collect, the more rewards (including Obducite) you can get.


Obducite per run:

Solo: ~500 Aether → 4,000 Obducite

Group (efficient party): 800–900 Aether → 6,000–7,000 Obducite


Key mechanics:

You gather Aether by defeating enemies during the waves. After 10 waves, you spend Aether to open tribute rewards—pick the Obducite reward. Group synergy matters: stronger teammates = more kills = more Aether.


Group tips:

Look for Sorcerers or Death Trap Rogues in party finder—they have strong AoE and boss damage. Communicate in voice/text chat to ensure quick Aether pickups and no deaths (death reduces Aether gain). Equip Aether-boosting gear or builds that clear fast and survive well.


Gear:

High AoE, mobility, and defense builds shine (like Necro minions, Twisting Blade Rogues, or Ice Sorcs). Bring a loot vacuum setup to instantly grab dropped Aether between waves.


Best for:

Players with access to solid group play or clans. People who want the best Obducite/hour efficiency. Those who are comfortable doing repetitive, high-reward content.


Diablo 4 Season 8 Obducite Farming Methods

MethodSolo/GroupObducite per runEfficiencyProsCons
Nightmare DungeonsSolo1,300–3,000⭐⭐⭐⭐Fast, flexible, good XP/gold tooSlightly slower than group farming
Undercity: RefinementSolo~2,000⭐⭐⭐Guaranteed reward per runLimited by Tribute RNG or Aether availability
Infernal HordesGroup4,000–7,000⭐⭐⭐⭐⭐Highest return per time investedRequires group setup, repetition-heavy


Diablo 4 Season 8 Solo vs Group Obducite Farm, Which is Better 

SOLO FARMING (Nightmare Dungeons)

Pros:

  • Play on your own schedule — no need to wait for party members

  • You can focus on speed and fun, not coordination

  • Great for testing builds, chilling, or semi-AFK grinding

  • Still gives decent Obducite: up to 3,000 per 5-minute run

Cons:

  • Slower Obducite/hour compared to group

  • No synergy bonuses (e.g., faster Aether collection)

  • Limited to your build’s power — weak builds = slower clears

Estimated Efficiency:

  • ~25,000–30,000 Obducite/hour, if you run top dungeons efficiently

GROUP FARMING (Infernal Hordes)

Pros:

  • Much higher Obducite per run: 6,000–7,000 per 10-wave run

  • Aether gain is much faster with AoE-heavy classes like Sorcerers or Rogues

  • More drops overall (gear, gold, resources)

  • High synergy: builds that struggle solo can shine in groups

Cons:

  • You need a coordinated group (public groups can be hit or miss)

  • Waiting times, party wipes, or leavers can waste time

  • Repetitive content with little variation

Estimated Efficiency:

  • ~40,000–50,000 Obducite/hour, assuming ~8–10 minute runs with good groups


Differences Between Solo and Group Obducite Farm

MethodObducite per RunTime per RunObducite per HourProsConsBest For
Nightmare Dungeons (Solo)1,300 – 3,0002 – 5 min~25,000 – 30,000Flexible schedule, good for testing builds, chill farmingSlower than group, limited by your buildCasual farming, off-meta builds
Infernal Hordes (Group)6,000 – 7,0008 – 10 min~40,000 – 50,000High efficiency, group synergy, better Aether conversionNeed good party, wait times, repetitive contentFast progression, power farming
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