This guide covers the brand new unique items, large-scale item adjustments and loot reworks for PoE 3.30 Covens of Umbra.
PoE 3.30 New Unique Items
The Path of Exile 3.30 Covens of Umbra full patch notes are scheduled to go live at 05:00 on November 11, 2026. The league itself officially starts at 03:00 on November 14, 2026. There is a waiting window between the release of patch notes and the league launch, so players have time to read through all changes and plan their builds before the new challenge league opens.
Covens of Umbra is the new challenge league centered on sinister covenites performing brutal rituals to summon their Coven Queen and drag Wraeclast into endless darkness. Players stop these rituals to choose a Fate for the area’s boss. Each Fate raises both encounter difficulty and reward quality. When you defeat bosses empowered by Fates, you collect Viscera, which you place on your Wickerman to claim pieces of that boss’s power. Every campaign and Atlas boss drops its own unique Viscera, and stronger Grim Fates unlock the hardest Atlas pinnacle fights for rare Pinnacle Boss Viscera. The league also brings major endgame system reshapes: Scarabs are removed and replaced with Threads of Creation, the Atlas passive tree is fully rebuilt, nearly every old league mechanic receives tweaks or full redesigns, and the core loot system gets one of the biggest overhauls in Path of Exile history.
PoE 3.30 New Uniques List, Effects & How to Get
Four new Covens unique items join the game in 3.30. Their stats and special effects are listed below exactly as revealed.
1. Dreadmaiden’s Sacrament
Base Type: Basalt Flask, Utility Flask
Required Level: 27
Duration: 8 seconds
Charge usage: Consumes 40 out of its maximum 60 charges per activation
Static bonus: 20% more Armour
Special effects: Using this flask taunts nearby enemies. You earn 5 flask charges whenever an enemy hits you. Activating it removes 17% of your current life. For every 100 life lost this way, you gain a 6% chance to unlock a usable damaging retaliation skill.
This low-level utility flask is built around taking hits and trading portions of your life for retaliation options. It rewards builds that want to taunt foes and lean into counterattack play.
How to Get: This unique basalt flask only comes from bosses empowered by a matching Fate reward. You need to select and activate the correct double Fate combo before fighting the boss. Invoking two copies of this Fate stacks its effect and triples the reward value.
2. Hide of the Vendigo
Base Type: Exquisite Leather, Body Armour
Quality: +20%
Evasion Rating: 704–810 (2251 at maximum roll)
Movement Speed: -3%
Required Level: 62, 170 Dexterity
Stats: +25% chance to Suppress Spell Damage, 189% increased Evasion Rating, +35% Cold Resistance, adds 194 to 301 Cold Damage to Unarmed Attacks. You receive 17% increased Attack Speed if you have used an Attack Movement Skill recently. While your main hand remains empty, your unarmed strikes work as if you wield a Claw.
This evasion body armour targets Dexterity builds built around unarmed or claw-style cold attacks. The movement attack speed buff makes it a solid pick for hit-and-run playstyles.
3. Putrid Seed
Base Type: Mycelium Core, Large Jewel
Placement rule: Fits into an allocated Large Jewel Socket on the Passive Skill Tree. Passives it adds do not interact with jewel radius effects. Right click to remove it from the socket.
Fixed added passives: Swagger, Twin Terrors, Courage, Skittering Runes
Special anoint mechanic: Anointing this jewel grows four extra random passive skills. The pool of available passives shifts depending on which oils you use during anointing.
This flexible unique jewel gives players room to customise their passive tree. Your oil choice directly shapes the bonus nodes you unlock after anointing, so it can fit many different build ideas.
How to Get: This mycelium core jewel cannot drop normally. To get one, you need to vendor five bricked rare Putrid Seed items together.
4. The Sword of Ages
Base Type: Exquisite Blade, Two Handed Sword
Quality: +20%
Physical Damage: 67–112 (243–407 at maximum roll)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35 (1.68 at maximum roll)
Weapon Range: 1.3 metres
Required Level: 70, 119 Strength, 131 Dexterity
Stats: +50% to Global Critical Strike Multiplier. Using a Movement Attack triggers level 20 Temporal Mirage. Grants +2 to Level of all Movement Skill Gems, 263% increased Physical Damage, 24% increased Attack Speed, and 113% increased Damage with Movement Skills.
This two-handed sword is designed around movement attack builds. The Temporal Mirage trigger and bonus levels for movement skills make it the core weapon setups that chain movement-based strikes.
How to Get: It can drop anywhere in the game. Players can also use an Orb of Chance on the correct base type to obtain it. Multiple divination card sets can turn into this sword, including The Gentleman, Atziri's Arsenal, Prejudice, Costly Curio, Arrogance of the Vaal, Jack in the Box, and The Void.
PoE 3.30 Item Changes & Loot Rework
Scarabs are completely removed from the game. The new Threads of Creation system sits directly inside your map device. Each Thread applies a chosen league mechanic to the map, and it scales monster rarity and difficulty. Every Thread you spend raises the chance for powerful random bonuses to modify that league mechanic. Alongside this, the Atlas passive tree has a full rebuild. It has a new layout, dozens of brand new passive wheels and stats. Many effects that previously only came from Scarabs are now permanent Atlas notables you can pick reliably.
This is one of the biggest item changes in 3.30. Unidentified magic and rare endgame items can drop with a tier value. Tiers improve sockets, links and the quality of modifiers on the item. Players can quickly tell which drops are worth picking up and identifying just by checking their tier. Rare base types that used to only come from league content, such as Simplex Amulet and Cord Belt, can drop from regular mapping if they spawn as tier 5 rares. Tier 5 magic items also have a chance to drop fractured. Item rarity on monsters and maps now boosts nearly all drop types, including currency and unique items. This means you will see more valuable drops from harder map and boss fights. One important exception: item rarity bonuses on your own gear still only affect standard item drops, not currency.