Path of Exile 1's Return of the Ancestors event brings back one of the most beloved league mechanics from 2023, blending nostalgic auto-battler chaos with fresh endgame content. With the Trials of the Ancestors (TotA) returning alongside the Mirage core endgame and the Affliction-era alternate ascendancies, players have a packed playground to dive back into. In this PoE 3.28 Return of the Ancestors guide, we will walk through everything you need to know about TotA, including loot, top tattoos, Atlas tree setup, and the most profitable farming strategies for the event.
PoE 3.28 Return of the Ancestors TotA Guide (Rewards, Tattoos, Mechanics, Atlas Tree & Farm Strats)
The Return of the Ancestors event resurrects the Karui tournament mechanic, where you act as a battle leader commanding up to 16 troops against opposing tribes in double-elimination tournaments. Entry costs one silver coin per match, and victories reward you with favor (a temporary in-tournament currency), real loot like currency and tattoos, and end-of-tournament chests containing some of the best tattoos in the game. Combined with the Mirage endgame and Affliction ascendancies, this event offers a unique blend of mechanics not seen together before. With that overview in mind, let's get into the meat of the guide.
How Return of the Ancestors Work in PoE 3.28?
Before getting into strategies, you need to know the rules of the arena.
Entry and Tournament Format
Cost: One silver coin per match. Silver coins drop from core gameplay (maps) but not from inside TotA itself, so pure TotA players will need to trade for them.
Format: Double elimination. You can lose once and stay in the tournament; the second loss ejects you.
Gold rewards: TotA was patched to grant gold, which should help sustain trading for silver coins.
The Three Loot Types
Favor – A meta currency used to buy troops, items, and field supplies during the tournament. Resets to zero when the tournament ends.
Round Rewards – PoE Currency, divination cards, uniques, or tattoos. Each match offers two columns: favor or a real reward.
Tournament Chest – Awarded for completing and winning the tournament, containing exclusive items like the best tattoos that can't be obtained elsewhere.
Win Condition
You don't have to wipe the enemy team. Instead, channel all enemy totems down by holding left click for 5 seconds each. Each totem ban removes one enemy unit from the match permanently. If your team channels all enemy totems before they do the same to yours, you win.
The Channel Stun
Getting hit while channeling triggers an Uber Stun lasting at least 3 seconds, which ignores all stun mitigation. Damage-over-time effects do NOT trigger this stun, only direct hits. This is why DoT-only builds like Righteous Fire and Death's Oath struggle in this event.
Cheese vs. Fair Strategies
You can approach TotA in two distinct ways, and picking the right one depends on how deep you plan to go.
The Fair Strategy
Your character acts as the strongest combatant on the battlefield, taking down disruptive enemy units (especially ranged ones with screen-wide projectiles) while your allies channel totems on the flank. This works well until around ranking 700–1,000, after which monster scaling becomes punishing.
The Cheese Strategy
Instead of fighting, you become a slippery distraction. Build for:
High movement speed
High attack block and spell block
Spell dodge (overcap suppression to 150% + Acrobatics)
Evasion rating
Your defenses can look ridiculous (–60 resists, sub-1000 ES on a CI build), because the goal is to never actually get hit. You channel a totem briefly to taunt all nearby enemies, then kite them in circles while your allies push down totems elsewhere. Above ranking 1,000, this is the only viable approach.
The Ranking Problem
Difficulty scales with your tournament ranking, which can climb as high as 2,000. The annoying part: ranking drops slowly (you might gain 30 per win but lose only 8 per loss), so once you outscale your build, you'll be forced to throw matches repeatedly to get back into fun territory. Plan your build accordingly.
Building Your Roster: Troop Placement
Now that you know the format, let's talk about how to actually fill out your team. There are four positions, and the order matters.
Flankers (Fill First)
Flankers run around the edges of the map and prioritize channeling enemy totems. This is the actual win condition, so put your best agile units here. Anything that teleports or stealths shines in this slot.
Attackers (Fill Second)
Attackers charge straight in, channel totems if possible, and fight anything they see. Slower but tougher units belong here.
Midfield/Escort (Fill Third)
These balance between flanking and attacking and can also stick with you for support. Solid generalist slot.
Defenders (Fill Last)
Defenders sit at home and turtle. They won't go help retake anything, so they're the weakest slot use. Place units 13–16 here, ideally ranged attackers who can disrupt enemy back lines.
Quick Placement Rules
Best units → flanking (unless very slow)
Slow tanky units → attacking
Anything else → midfield
Ranged junk → defending
Favor Spending Priorities
Favor is use-it-or-lose-it, so spend it wisely.
Troops first, always. Fill your roster before anything else. Better troops cost more (some up to 2,000 favor), but they're worth it.
Items second. Equipment items act as force multipliers for any unit costing 800+ favor. Skip equipment on cheap units.
Field supplies last. These take up a troop slot and most are single-use. Only revive items are worth grabbing.
Convert favor late. You can convert favor between NPCs at 50% loss, which is better than letting it expire. Concentrate spending on one or two ancestors for better unlocks.
Early in the tournament, prioritize favor over real rewards (unless it's chaos value or better). The further you go, the less important favor becomes.
Tattoos and Rewards
The tournament chest is where the real prizes live, and many of these tattoos are exclusive to TotA.
Tattoo Categories
Honored Tattoos – Available in the event and transferable to Standard.
Mckanga Tattoos – Also transferable to Standard.
Forbidden Tattoos – Brand new for this event; will NOT work in Standard.
Round-by-Round Reward Hunting
Early rounds: Prioritize favor unless the reward is genuinely chase-tier (a Divine, Mageblood, etc.).
Late rounds: Real rewards scale up; favor matters less.
Final round trick: If you reach the finals undefeated and the offered reward is trash, intentionally throw the match. Double elimination lets you reroll the final by playing the loser's bracket finish.
Best Tattoos & Rewards from Tribes & Tournament
Each of the ten Karui tribes drops a specific pool of tattoos, unique items, and warriors. The tournament finale, run by Hinekora, drops a separate pool of Honoured Tattoos, Omens, and chase items. Use the breakdowns below to decide which tribes to eliminate early and which to keep alive deep into the bracket.
The high-tier honored and forbidden tattoos are in heavy demand, both for in-event use and for selling. You can either apply them directly to your character, save them for Standard transfer, or flip them for profit.
According to Grim's Patch 3.22 Min Max Sheet (reward cheat sheet), the value of specific tattoos varies wildly, with some commanding multiple divines on day one of the previous launch. Keep an eye on tournament chest contents for top-tier rolls.
Ngamahu Tribe
The Ngamahu Tribe drops a powerful Makanga tattoo and two strong units, but its common and unique rewards are mediocre. Keep Kaom around until later rounds, but don't prioritize him.
| Type | Name | Slot / Role | Effect | Tier |
|---|---|---|---|---|
| Tattoo | Tattoo of the Ngamahu Makanga | Small Strength | +1% to maximum Fire Resistance | 🟣 Amazing |
| Tattoo | Tattoo of the Ngamahu Warmonger | Small Strength | Enemies you Kill have 2% chance to Explode, dealing 10% max Life as Fire Damage | 🟢 Good |
| Warrior | Caldera Ravager | 1000 — Attacker / Defender | Excellent well-rounded unit | 🟢 Good |
| Warrior | Blackbark Demolisher | 1400 — Defender / Attacker | Excellent durable bruiser | 🟢 Good |
| Tattoo | Loyalty Tattoo of Kaom | Small Strength | Trigger Summon Spirit of Kaom when a Totem dies while a Unique Enemy is in your Presence | ⚪ Unrated |
| Tattoo | Tattoo of the Ngamahu Firewalker | Small Strength | +8% to Fire Resistance | 🔴 Bad |
| Tattoo | Tattoo of the Ngamahu Shaman | Small Strength | 15% reduced Ignite Duration on you | 🔴 Bad |
| Tattoo | Tattoo of the Ngamahu Warrior | Small Strength | Adds 3 to 5 Fire Damage | 🔴 Bad |
| Tattoo | Tattoo of the Ngamahu Woodcarver | Small Strength | 6% increased Totem Life | 🔴 Bad |
| Unique | Kaom's Binding | Heavy Belt | Converts Phys→Fire for nearby enemies; conditional Burning immunity; weak overall stats | 🔴 Bad |
| Warrior | Firebreather | 600 — Replace | Explodes for burst damage, killing itself; unreliable | 🔴 Bad |
Hinekora Tribe
Hinekora drops a great Makanga tattoo and well-rounded defensive units. Tawhanuku is dangerous; eliminate early if you're struggling.
| Type | Name | Slot / Role | Effect | Tier |
|---|---|---|---|---|
| Tattoo | Tattoo of the Hinekora Makanga | Small Intelligence | 8% increased Effect of your Curses | 🟣 Amazing |
| Warrior | Hinekora's Horn | 550 — Escort / Defender | Accelerates Warrior respawns | 🟢 Good |
| Warrior | Mystic Prophet | 1000 — Defender | Strong defensive unit | 🟢 Good |
| Warrior | Death's Guide | 1650 — Defender | Top-tier defender | 🟢 Good |
| Tattoo | Tattoo of the Hinekora Storyteller | Small Intelligence | 3% increased Skill Effect Duration | 🟡 Decent |
| Tattoo | Loyalty Tattoo of Tawhanuku | Small Intelligence | Trigger Summon Spirit of Tawhanuku when ES Recharge starts while a Unique Enemy is in your Presence | ⚪ Unrated |
| Tattoo | Tattoo of the Hinekora Warrior | Small Intelligence | 10% increased Energy Shield Recharge Rate | 🔴 Bad |
| Tattoo | Tattoo of the Hinekora Deathwarden | Small Intelligence | 6% reduced Effect of Curses on you | 🔴 Bad |
| Tattoo | Tattoo of the Hinekora Shaman | Small Intelligence | Regenerate 3 Mana per second | 🔴 Bad |
| Tattoo | Tattoo of the Hinekora Warmonger | Small Intelligence | Minions have 6% increased maximum Life | 🔴 Bad |
| Unique | Tawhanuku's Timing | Moonstone Ring | Gains ES from Mana spent on spells; triggers every 5 casts; poor stats | 🔴 Bad |
Arohongui Tribe
Arohongui lacks strong tattoo rewards, and Ikiaho is a significant threat. Eliminate early but use favor on their valuable units before doing so.
| Type | Name | Slot / Role | Effect | Tier |
|---|---|---|---|---|
| Tattoo | Tattoo of the Arohongui Makanga | Small Dexterity | +1% to maximum Cold Resistance | 🟣 Amazing |
| Warrior | Tidecaller | 900 — Defender | Best Arohongui unit, place on defense | 🟢 Good |
| Warrior | Moon Dancer | 1800 — Attacker / Defender | Solid stats but high cost | 🟡 Decent |
| Tattoo | Loyalty Tattoo of Ikiaho | Small Dexterity | Trigger Summon Spirit of Ikiaho when you use a Travel Skill while a Unique Enemy is in your Presence | ⚪ Unrated |
| Tattoo | Tattoo of the Arohongui Warmonger | Small Intelligence | Killing Blows have 10% chance to Shatter Enemies as though Frozen | 🔴 Bad |
| Tattoo | Tattoo of the Arohongui Moonwarden | Small Dexterity | +8% to Cold Resistance | 🔴 Bad |
| Tattoo | Tattoo of the Arohongui Scout | Small Dexterity | 15% chance to Avoid Chill / 15% chance to Avoid Freeze | 🔴 Bad |
| Tattoo | Tattoo of the Arohongui Warrior | Small Dexterity | Adds 3 to 5 Cold Damage | 🔴 Bad |
| Tattoo | Tattoo of the Arohongui Shaman | Small Intelligence | 5% increased Effect of Herald Buffs on you | 🔴 Bad |
| Unique | Ikiaho's Promise | Coral Amulet | Instant Flask recovery when other resource <50%; high opportunity cost | 🔴 Bad |
| Warrior | Lunar Turtle | 1200 — Replace | Held back by cost | 🔴 Bad |
Rongokurai Tribe
One of the most dangerous Champions with lackluster rewards, this should usually be the first tribe you eliminate.
| Type | Name | Slot / Role | Effect | Tier |
|---|---|---|---|---|
| Warrior | Fieldmaster | 600 — Flanker / Any Role | Excellent — places walls that block enemy interaction | 🟢 Good |
| Tattoo | Tattoo of the Rongokurai Turtle | Small Intelligence | You take 10% reduced Extra Damage from Critical Strikes | 🟡 Decent |
| Tattoo | Tattoo of the Rongokurai Makanga | Small Strength | 8% chance to Defend with 200% of Armour | 🟡 Decent |
| Warrior | Goliath of Night | 950 — Attacker | Solid DPS but limited utility | 🟡 Decent |
| Warrior | Titanic Shell | 2300 — Attacker | Powerful but very expensive | 🟡 Decent |
| Tattoo | Loyalty Tattoo of Kahuturoa | Small Strength | Trigger Summon Spirit of Kahuturoa when you take a Critical Strike from a Unique Enemy | ⚪ Unrated |
| Tattoo | Tattoo of the Rongokurai Warrior | Small Strength | 8% increased Armour | 🔴 Bad |
| Tattoo | Tattoo of the Rongokurai Brute | Small Strength | 15% increased Stun Threshold | 🔴 Bad |
| Tattoo | Tattoo of the Rongokurai Goliath | Small Strength | 10% increased Stun Duration on Enemies | 🔴 Bad |
| Tattoo | Tattoo of the Rongokurai Guard | Small Strength | Guard Skills have 6% increased Duration | 🔴 Bad |
| Unique | Kahuturoa's Certainty | Ancient Greaves | Immune to Ignite/Bleed/Poison but reduced Move Speed; very niche | 🔴 VERY Bad |
Kitava Tribe
Kitava drops a strong unique (Utula's Hunger) but weaker tattoos. Eliminate at a moderate pace.
| Type | Name | Slot / Role | Effect | Tier |
|---|---|---|---|---|
| Tattoo | Tattoo of the Kitava Shaman | Small Intelligence | 4% increased Life Reservation Efficiency of Skills | 🟢 Good |
| Tattoo | Tattoo of the Kitava Makanga | Small Strength | 80% increased Maximum total Life Recovery per second from Leech | 🟢 Good |
| Unique | Utula's Hunger | Majestic Plate | Up to +1000 max Life when no Life mods on other gear; well-rounded | 🟢 Good |
| Warrior | Consuming Kunekune | 650 — Attacker / Defender | Squishy but extends enemy respawn times | 🟡 Decent |
| Warrior | Bloodbound Warrior | 2000 — Defender / Attacker | Teleports back to defend totem; expensive | 🟡 Decent |
| Tattoo | Loyalty Tattoo of Utula | Small Strength | Trigger Summon Spirit of Utula on Savage Hit from a Unique Enemy | ⚪ Unrated |
| Tattoo | Tattoo of the Kitava Blood Drinker | Small Strength | 0.5% of Attack Damage Leeched as Life | 🔴 Bad |
| Tattoo | Tattoo of the Kitava Rebel | Small Strength | 15% chance to Avoid Bleeding | 🔴 Bad |
| Tattoo | Tattoo of the Kitava Warrior | Small Strength | Adds 2 to 3 Physical Damage | 🔴 Bad |
| Tattoo | Tattoo of the Kitava Heart Eater | Small Strength | Killing Blows have 4% chance to Consume corpses to recover 10% of Max Life | 🔴 Bad |
| Warrior | Frenzymonger | 1200 — Replace | Not cost efficient | 🔴 Bad |
Tawhoa Tribe
One of the best tribes to keep alive late, valuable tattoos and a top-tier unique. Their warriors are cost-efficient.
| Type | Name | Slot / Role | Effect | Tier |
|---|---|---|---|---|
| Tattoo | Tattoo of the Tawhoa Herbalist | Small Dexterity | 6% increased Flask Effect Duration | 🟣 Amazing |
| Unique | Maata's Teaching | Karui Sceptre | Minions use main-hand Crit Chance (7.5–9%); +2 to Minion Skill Gems | 🟣 Amazing |
| Tattoo | Tattoo of the Tawhoa Makanga | Small Dexterity | Flasks applied to you have 8% increased Effect | 🟢 Good |
| Warrior | Camouflaged Tuatara | 1100 — Flanker | Sneaks past defenses to hit back-line totems | 🟢 Good |
| Warrior | Enraged Kunekune | 500 — Attacker / Flanker | Decent jack-of-all-trades | 🟡 Decent |
| Warrior | Tawhoa Shaman | 1350 — Defender | Decent defender | 🟡 Decent |
| Tattoo | Loyalty Tattoo of Maata | Small Intelligence | Trigger Summon Spirit of Maata when you reach Low Life while a Unique Enemy is in your Presence | ⚪ Unrated |
| Tattoo | Tattoo of the Tawhoa Naturalist | Small Dexterity | 8% increased Life Recovery from Flasks / 8% increased Mana Recovery from Flasks | 🔴 Bad |
| Tattoo | Tattoo of the Tawhoa Scout | Small Dexterity | 15% chance to Avoid being Poisoned | 🔴 Bad |
| Tattoo | Tattoo of the Tawhoa Warrior | Small Intelligence | Adds 2 to 3 Chaos Damage | 🔴 Bad |
| Tattoo | Tattoo of the Tawhoa Shaman | Small Intelligence | 2% of Damage taken Recouped as Life | 🔴 Bad |
Ramako Tribe
By far the most rewarding tribe. Aim to defeat Ahuana in the finals to maximize chances at the Ramako Makanga.
| Type | Name | Slot / Role | Effect | Tier |
|---|---|---|---|---|
| Tattoo | Tattoo of the Ramako Makanga | Small Dexterity | Skills fire an additional Projectile | 🟣 AMAZING (~8 Divine) |
| Tattoo | Tattoo of the Ramako Sniper | Small Dexterity | 8% increased Projectile Speed | 🟢 Good |
| Tattoo | Tattoo of the Ramako Fleetfoot | Small Dexterity | 2% increased Movement Speed | 🟢 Good |
| Tattoo | Tattoo of the Ramako Shaman | Small Dexterity | +2% chance to Suppress Spell Damage | 🟢 Good |
| Warrior | Spear Dancer | 650 — Flanker / Attacker / Defender | Excellent disruptor and all-rounder — invest frequently | 🟢 Good |
| Warrior | Sunset Sage | 800 — Defender / Attacker | Tanky ranged defender, great for pushing | 🟢 Good |
| Warrior | Autumnal Archer | 1500 — Defender / Attacker | Adds Mirage Archer to a totem; expensive | 🟢 Good |
| Unique | Ahuana's Bite | Sharktooth Arrow Quiver | Increases enemy Cold Damage taken based on Chill; similar to Bonechill | 🟡 Decent |
| Tattoo | Loyalty Tattoo of Ahuana | Small Dexterity | Trigger Summon Spirit of Ahuana when you Suppress Spell Damage from a Unique Enemy | ⚪ Unrated |
| Tattoo | Tattoo of the Ramako Scout | Small Dexterity | +80 to Evasion Rating | 🔴 Bad |
| Tattoo | Tattoo of the Ramako Archer | Small Dexterity | 5% increased Global Accuracy Rating | 🔴 Bad |
Tasalio Tribe
Powerful Flanker units, but you'll want to keep this tribe alive longer for shots at rare tattoos and Rakiata's Dance.
| Type | Name | Slot / Role | Effect | Tier |
|---|---|---|---|---|
| Tattoo | Tattoo of the Tasalio Scout | Small Dexterity | 15% chance to Avoid being Poisoned | 🟣 Amazing |
| Tattoo | Tattoo of the Tasalio Makanga | Small Intelligence | 8% increased Cooldown Recovery Rate | 🟣 Amazing |
| Unique | Rakiata's Dance | Engraved Greatsword | Treats enemy Elemental Resistance values as inverted; ~1040 DPS top end | 🟣 Amazing |
| Warrior | Spearfisher | 600 — Defense | Best disruptor & defender — buy whenever possible | 🟢 Good |
| Warrior | Riptide | 1100 — Defender | Similar to Spearfisher but costlier | 🟡 Decent |
| Warrior | Trawler | 1500 — Defender / Escort | Similar function, less efficient | 🟡 Decent |
| Tattoo | Loyalty Tattoo of Rakiata | Small Dexterity | Trigger Summon Spirit of Rakiata on Crit against Marked Unique Enemy | ⚪ Unrated |
| Tattoo | Tattoo of the Tasalio Bladedancer | Small Strength | Attacks have 5% chance to Maim on Hit | 🔴 Bad |
| Tattoo | Tattoo of the Tasalio Tideshifter | Small Dexterity | 15% chance to Avoid being Stunned | 🔴 Bad |
| Tattoo | Tattoo of the Tasalio Shaman | Small Intelligence | 5% chance to Hinder Enemies on Hit with Spells | 🔴 Bad |
| Tattoo | Tattoo of the Tasalio Warrior | Small Dexterity | 5% chance to Blind Enemies on Hit with Attacks | 🔴 Bad |
Tukohama Tribe
Moderately rewarding. Fine to eliminate early-mid, but spend favor on Jade Hulk and Jade Shaman first.
| Type | Name | Slot / Role | Effect | Tier |
|---|---|---|---|---|
| Tattoo | Tattoo of the Tukohama Warcaller | Small Strength | 10% increased Warcry Cooldown Recovery Rate | 🟢 Good |
| Tattoo | Tattoo of the Tukohama Makanga | Small Strength | 16% increased Life Regeneration rate | 🟢 Good |
| Warrior | Jade Hulk | 900 — Attacker / Defender | Excellent all-rounder | 🟢 Good |
| Warrior | Jade Shaman | 1000 — Attacker / Defender | Excellent all-rounder | 🟢 Good |
| Tattoo | Tattoo of the Tukohama Warmonger | Small Strength | +1 to Melee Strike Range | 🟡 Decent |
| Warrior | Warcaller | 650 — Escort | Uses buff at inopportune times | 🟡 Decent |
| Warrior | Jadecrafter | 1500 — Defender | Weaker due to high cost | 🟡 Decent |
| Tattoo | Loyalty Tattoo of Akoya | Small Strength | Trigger Summon Spirit of Akoya when you reach Maximum Rage while a Unique Enemy is in your Presence | ⚪ Unrated |
| Tattoo | Tattoo of the Tukohama Shaman | Small Strength | Regenerate 15 Life per second | 🔴 Bad |
| Tattoo | Tattoo of the Tukohama Warrior | Small Strength | Melee Hits which Stun have 5% chance to Fortify | 🔴 Bad |
| Tattoo | Tattoo of the Tukohama Brawler | Small Strength | 10% chance to Knock Enemies Back on hit | 🔴 Bad |
| Unique | Akoya's Gaze | Regicide Mask | Buffs Warcries & Exerted Attacks; non-Exerted attacks deal no damage | 🔴 Bad |
Valako Tribe
Watch their flankers. Eliminate before late rounds since the tattoos aren't valuable, but milk favor for Thunderbirds and Storm Guards.
| Type | Name | Slot / Role | Effect | Tier |
|---|---|---|---|---|
| Warrior | Thunderbird | 800 — Flanker | Best flanker in the game — teleporting mobility | 🟣 Amazing |
| Warrior | Camouflaged Tuatara | 1100 — Defender / Attacker / Flanker / Escort | Versatile pick | 🟢 Good |
| Warrior | Storm Conduit | 1600 — Defender / Attacker | Proximity Shield destroys opponents | 🟢 Good |
| Tattoo | Tattoo of the Valako Shaman | Small Intelligence | 1% Chance to Block Spell Damage | 🟡 Decent |
| Tattoo | Tattoo of the Valako Stormrider | Small Intelligence | +8% to Lightning Resistance | 🟡 Decent |
| Tattoo | Tattoo of the Valako Makanga | Small Intelligence | +1% to maximum Lightning Resistance | 🟡 Decent |
| Tattoo | Loyalty Tattoo of Kiloava | Small Intelligence | Trigger Summon Spirit of Kiloava when you Block Damage from a Unique Enemy | ⚪ Unrated |
| Tattoo | Tattoo of the Valako Scout | Small Intelligence | 15% reduced Effect of Shock on you | 🔴 Bad |
| Tattoo | Tattoo of the Valako Warrior | Small Intelligence | Adds 1 to 7 Lightning Damage | 🔴 Bad |
| Tattoo | Tattoo of the Valako Shieldbearer | Small Strength | +1% Chance to Block Attack Damage | 🔴 Bad |
| Unique | Kiloava's Bluster | Ironwood Buckler | 30–40% chance for Ele Res to count as 90% vs enemy hits; inconsistent | 🔴 Bad |
Tournament Finale: Honoured Tattoos & Omens (Hinekora)
Winning the entire tournament rewards you with one of two reward types from Hinekora herself — either an Honoured Tattoo or an Omen.
| Name | Replaces | Effect | Tier |
|---|---|---|---|
| Honoured Tattoo of the Wise | +30 Intelligence Notable | +1 to Level of all Intelligence Skill Gems | 🟣 Amazing |
| Honoured Tattoo of the Berserker | +30 Dexterity Notable | You gain Onslaught for 4 seconds on Hit | 🟣 Amazing |
| Honoured Tattoo of the Hatungo | Small Attribute | 1% increased Reservation Efficiency of Skills | 🟣 Amazing |
| Honoured Tattoo of the Flock | Small Attribute | 1% increased effect of Non-Curse Auras from your Skills | 🟣 Amazing |
| Honoured Tattoo of the Storm | +30 Intelligence Notable | +1% to maximum Lightning Resistance; +1 to Maximum Power Charges | 🟣 Amazing |
| Journey Tattoo of the Makanui | Keystone Passive | Grants a Random Keystone | 🟣 Amazing |
| Honoured Tattoo of the Barbarian | +30 Dexterity Notable | +1% to maximum Cold Resistance; +1 to Maximum Frenzy Charges | 🟢 Good |
| Honoured Tattoo of the Tuatara | Small Attribute | +4 to all Attributes | 🟢 Good |
| Honoured Tattoo of the Oak | Small Attribute | 2% increased maximum Life | 🟢 Good |
| Honoured Tattoo of the Warlord | +30 Strength Notable | +1 to Level of all Strength Skill Gems | 🟢 Good |
| Honoured Tattoo of the Mountain | +30 Strength Notable | +1% to maximum Fire Resistance; +1 to Maximum Endurance Charges | 🟢 Good |
| Honoured Tattoo of the Pa | +30 Strength Notable | Melee Hits Fortify | 🟢 Good |
| Honoured Tattoo of the Hunter | +30 Dexterity Notable | +1 to Level of all Dexterity Skill Gems | 🟢 Good |
| Honoured Tattoo of the Flood | +30 Intelligence Notable | Gain Arcane Surge on Hit with Spells | 🟡 Decent |
| Honoured Tattoo of the Dove | Small Attribute | +4% to Chaos Resistance | 🟡 Decent |
| Honoured Tattoo of the Pillager | Small Attribute | 3% increased Rarity of Items found | 🟡 Decent |
| Honoured Tattoo of the Sky | Small Attribute | +3% to all Elemental Resistances | 🔴 Bad |
| Honoured Tattoo of the Turtle | Small Attribute | 3% increased Global Defences | 🔴 Bad |
| Name | Trigger | Effect | Tier |
|---|---|---|---|
| Omen of Fortune | On Orb of Chance use | Ensure item becomes Unique (if possible) | 🟣 Amazing |
| Omen of Connections | On Orb of Fusing use | Ensure maximum Links | 🟣 Amazing |
| Omen of Brilliance | On Level Up | 100% increased Experience gained for 60 seconds | 🟣 Amazing |
| Omen of Amelioration | On Death | Prevent 75% of Experience loss | 🟣 Amazing |
| Omen of Blanching | On Chromatic Orb use | Make 1–3 Sockets become White | 🟣 Amazing |
| Omen of the Jeweller | On Jeweller's Orb use | Ensure maximum Sockets | 🟢 Good |
| Omen of Death-dancing | At 25% Life | 75% chance to Avoid Damage from Hits for 4 seconds | 🟢 Good |
| Omen of Revenge | On Death | Each nearby enemy permanently takes 25% more Damage | 🟢 Good |
| Omen of the Soul Devourer | On Level Up | Grant Soul Eater | 🟡 Decent |
| Omen of Bequeathal | On Death | Add 300% of lost Experience to Gems | 🟡 Decent |
| Omen of Resurgence | At 25% Life | 100% of Damage taken Recouped as Life for 4 seconds | 🟡 Decent |
| Omen of Return | On Death | Create a Portal to Town | 🔴 Bad |
| Omen of Refreshment | At 25% Life | Refill all Flasks | 🔴 Bad |
| Omen of Acceleration | On Level Up | Create an Acceleration Shrine | 🔴 Bad |
| Omen of Adrenaline | At 25% Life | Grant Adrenaline for 10 seconds | 🔴 Bad |
| Omen of Death's Door | At 25% Life | Grant Shade Form for 3 seconds | 🔴 Bad |
Atlas Tree Progression for League Start
A strong Atlas setup will fuel your early currency, levels, and bonus objectives. Here's a proven progression path:
Phase 1: Map Sustain
Grab higher map tier chance nodes on the left side immediately. You don't need to over-invest, but a few points here are mandatory for early progression.
Phase 2: Unwavering Vision Keystone
Rush this keystone for an immediate 20 free passive points, which lets you spec into a major mechanic instantly.
Phase 3: Blight Investment
Blight is forgiving, profitable, and works with any build (even a naked character).
Take cost reduction for Blight buildings/towers first.
Grab Cassia's Pride at the top for easy-mode Blight.
Take "more life for the pump" for safety.
Allocate 100% Blight encounter chance per map.
Add the Blight chest reopen chance node (chests can open multiple times).
Phase 4: Blighted Maps
Push into Blighted map nodes for red Blighted maps, which print currency, oils, and items. Especially valuable this event because of the Mirage bell anointment demand.
Phase 5: Heist Cluster
Take The Dudes' Field Soldier to bring Hawk into your maps for combat buffs. Smuggler's Caches in Mirage can drop multi-divine blueprint enchantments.
Phase 6: Ultimatum
Once you're in red maps, swap focus to Ultimatum.
Specialize into Survival as your only-start (easiest variant).
Take the 25% chance to duplicate Ultimatum rewards node (massive currency multiplier).
Add inscribed Ultimatum chance for divine orb inscribed drops.
Take Trial Master chance for catalyst stacks.
Phase 7: Altars
Allocate Eater of Worlds altars (better than Searing Exarch in most cases) for jackpot divine orb altars.
Phase 8: Final Points
Spend remaining points on quantity nodes and the central rarity/quantity wheel. Once your Atlas is fully unlocked, drop Unwavering Vision to use Scarabs and respec into your final farming strategy.
Farming Strategies for the Event
With your Atlas progressed, here are the most profitable farming directions for 3.28.
Blight Farming
Blighted maps remain a top-tier league-start farm. They reward bubblegum currency, oils (very expensive given the Mirage bell anointment demand), and stackable rare items. Run them yourself early; sell them off once you've geared up.
Ultimatum Farming
The 25% duplicate reward node makes this strategy exceptional. Inscribed Ultimatums are the real money, chase divine orb inscribed variants and stack catalysts from Trial Master kills.
Heist Farming
With many players hunting Mirage Smuggler's Caches, blueprint enchantments command divine-level prices. Run Heist contracts in parallel with mapping for a steady income stream.
TotA Itself
Pure TotA farming is viable if you target the tournament chests for valuable tattoos. The forbidden tattoos in particular will likely command high prices throughout the event due to their exclusivity. Hardcore TotA grinders should commit to a cheese build from the start to avoid the ranking wall.
More Tips and Snowball Mechanics
A few last points to keep in mind as you grind through tournaments:
TotA snowballs hard. Getting one extra troop early makes every subsequent match easier. Stack early advantages aggressively.
Rongokurai tribe was overpowered in 3.22 (physical overwhelm). If a specific tribe gives your build trouble, face them in the first couple of matches when difficulty is lowest to knock them out early.
Well-rolled rares from tournaments were extremely strong in 3.22 early progression — pick up anything that looks juiced.
Avoid pure DoT builds like Righteous Fire and Death's Oath. The channel stun mechanic punishes them severely.
Pay attention to enemy leader attacks. Each leader has bullet-hell style telegraphed mega-attacks. They're survivable with care, but a clip from one at high difficulty can one-shot even uber-pinnacle-tanky characters.
With this combination of TotA mastery, a planned Atlas progression, and focused farming priorities, you'll be set to make the most of the Return of the Ancestors event. May your Va'al lobs have interesting results, and good luck out there, exiles.