Choosing a good leveling class and build in Diablo 4 is one of the most important decisions you'll make when starting a new season—especially in Season 9. If you're struggling with choosing the best leveling character, this Diablo 4 leveling build and class tier list is for you.
The faster you level from 1 to 70, the sooner you unlock World Tier content, Nightmare Dungeons, and the Seasonal Mechanic. A strong leveling build helps you blow through the campaign and side content efficiently, minimizing downtime and grinding. Top-tier leveling builds don’t rely on perfect gear or specific Legendary Aspects to function. Instead, they offer consistent power from the moment you unlock your first Core Skill—making the journey smoother, especially for casual or solo players. Without further ado, let's check Diablo 4 Season 9 best leveling classes and builds.
S-Tier
Necromancer
Minions and Bone Splinters make early leveling smooth and safe. Fast clear speed, low gear requirements, and top-tier survivability with Blood skills. Consistent damage, auto-attacking minions, great AoE, and access to Corpse Explosion for high-impact leveling.
Spiritborn
Spiritborn start strong with fast builder/spender combos, Spirit Guardian buffs, and flexible mobility. Their skills scale well early with low investment. Extremely mobile, adaptive skill tree, and access to tools like Quill Volley and Lightning Spike that crush leveling content.
Rogue
High single-target damage, mobility, and ranged or melee options. Leveling builds like Twisting Blades or Flurry dominate early-game bosses and mobs. Great pacing, strong crowd control, and excellent scaling with early Aspect unlocks.
A-Tier
Barbarian
Solid tankiness and strong core skills like Rend and Double Swing carry well through the campaign. Weapon Expertise boosts scaling early. Great survivability and reliable damage, but slightly slower due to short range and ramp-up compared to S-tier classes.
Sorcerer
Burst damage from Chain Lightning and Fireball clears packs fast, and Teleport offers great mobility. Mana regen can be an early constraint. High ceiling for damage and control, but needs resource and gear support to smooth out early leveling gaps.
B-Tier
Druid
Pulverize and Shred are solid, but early-game Spirit generation and shapeshift cooldowns can feel clunky. Builds come online after core Aspects.Excellent late-game potential, but slow and awkward in early levels without strong gear or synergy.
S-Tier
Minion Summoner Necromancer
Your minions do all the work, making it an effortless and safe way to clear content. Corpse Explosion and Blight provide huge AoE early.
Blood Surge Necromancer
One-button wave clear that nukes entire packs while keeping you healed. Exceptional in crowded areas and dungeons.
Upheaval Barbarian
Amazing AoE with big crits and synergy with Rallying Cry. Surprisingly fast leveling with strong sustain and crowd clearing.
Dance of Knives Rogue
High-speed melee slasher with insane mobility and synergy with Shadow Step. Blades + Poison shred mobs instantly.
Barrage Rogue
Reliable ranged option with smooth resource generation and massive AoE. Safe, mobile, and consistent.
Chain Lightning Sorcerer
Great burst damage that bounces through mobs. Efficient and easy to play for new players.
Incinerate Sorcerer
Constant beam of fire that melts mobs. Great for dungeon chains and sustained damage setups.
Firewall Sorcerer
Area denial and AoE burn. Set it and forget it. Synergizes well with early mana and cooldown bonuses.
Quill Volley Spiritborn
High-speed projectile spam build with great mobility and scaling. Shines early and snowballs hard.
Stinger Spiritborn
Close-range burst with amazing attack speed and scaling from Spirit Guardian buffs.
A-Tier
B-Hammer of the Ancients Barbarian (HotA)
High burst on elites, good for bossing but slower clear speed early.
Double Swing Barbarian
Solid cleave and mobility, but needs Fury tuning to maintain rhythm.
Pulverize Druid
Strong AoE and tankiness, but early Spirit issues can slow down pacing.
Landslide Druid
Good burst and earth scaling, but can be clunky without early support.
Sever Necromancer
Powerful single-target and linear clear, but lacks AoE splash early.
Dual Core Rapid Fire + Flurry Rogue
Versatile and adaptive, excels in both mobbing and bosses with right setup.
Twisting Blades Rogue
Strong single-target with good AoE rotation, slightly gear-dependent.
Arc Lash Sorcerer
Very fast-paced with solid AoE, but shorter range and more active playstyle.
Blizzard Sorcerer (Ice build)
Great CC and safety, but AoE requires good targeting.
Crushing Hand Spiritborn
Tanky melee with great lockdown, but lacks some early burst.
Rake Spiritborn
Good sustained DPS and bleed utility, requires positioning and uptime.
B-Tier
Rend Barbarian
Great with aspect scaling but underwhelming in early AoE.
Shred Druid
Strong in theory, but struggles with resource generation and consistency early.
Companion Druid
Pet AI and scaling underperform early on without support Aspects.
Fireball Sorcerer
Mana-hungry and slower than Firewall or Chain Lightning alternatives.
Penetrating Shot Rogue
High single-target, but awkward aiming and poor AoE early game.
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