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Path of Exile T0 Unique List - All PoE T0 Uniques, Drop Rate & How To Target Farm in 3.23 Affliction

1/2/2024 4:39:27 PM

T0 uniques refer to the very strongest, most desirable unique items in the game that are intentionally made very difficult to obtain. With this PoE T0 Unique List, we've sorted out all Tier 0 unique items available now, and how to target farm them with higher drop rate in the 3.23 Affliction league!


What are T0 Uniques in Path of Exile?

In the context of Path of Exile, the term "T0" or "Tier 0" uniques refers to the highest tier of unique items that are typically the most powerful and sought after by players. These items are usually rare and can significantly enhance the power of a character's build. Tier 0 items often have unique properties that cannot be found on other items, making them central pieces in the construction of endgame builds.

The specific items that are considered Tier 0 can vary from league to league as the game's meta shifts with balance changes, new content additions, and the release and rework of skills. Additionally, the perceived value of these items can fluctuate based on the current player-driven economy and the popularity of certain builds.


Path of Exile T0 Unique List (3.23 Afflication League)

Because Path of Exile is regularly updated with new patches and expansions, the list of T0 uniques can change. Here is the full list of all tier 10 unique items available in the PoE 3.23 league now:

Soul Taker (One Handed Axe)

  • Physical Damage: (163.2-190.4) to (264-308)

  • Critical Strike Chance: 5.00%

  • Attacks per Second: (1.80-1.88)

  • Weapon Range: 1.1 metres

  • Requires Level 59, 119 Str, 82 Dex

  • (140-180)% increased Physical Damage

  • Adds 30 to 40 Physical Damage

  • (20-25)% increased Attack Speed

  • +(20-25)% to Cold Resistance

  • Insufficient Mana doesn't prevent your Melee Attacks

  • Your Physical Damage can Chill

Marohi Erqi (Two Hand Mace)

  • Physical Damage: (672-784) to (1008-1176)

  • Critical Strike Chance: 5.00%

  • Attacks per Second: 0.75

  • Weapon Range: 1.3 metres

  • Requires Level 57, 182 Str

  • 45% increased Stun Duration on Enemies

  • (500-600)% increased Physical Damage

  • 25% reduced Attack Speed

  • (40-50)% increased Stun Duration on Enemies

  • -500 to Accuracy Rating

Rakiata's Dance (Two Hand Sword)

  • Physical Damage: 49-102

  • Elemental Damage: (150-200) to (300-350), 1 to (550-600)

  • Critical Strike Chance: 5.00%

  • Attacks per Second: (1.49-1.56)

  • Weapon Range: 1.3 metres

  • Requires Level 48, 91 Str, 76 Dex

  • 60% increased Global Accuracy Rating

  • Adds (150-200) to (300-350) Cold Damage

  • Adds 1 to (550-600) Lightning Damage

  • (15-20)% increased Attack Speed

  • Treats Enemy Monster Elemental Resistance values as inverted

Bino's Kitchen Knife (Rune Dagger)

  • Physical Damage: (150-165) to (296-321)

  • Critical Strike Chance: (8.82%-9.45%)

  • Attacks per Second: 1.40

  • Weapon Range: 1.0 metres

  • Requires Level 65, 81 Dex, 117 Int

  • 30% increased Global Critical Strike Chance

  • Adds (140-155) to (210-235) Physical Damage

  • (40-50)% increased Critical Strike Chance

  • +(15-25)% to Global Critical Strike Multiplier

  • +(8-12)% to Chaos Resistance

  • On Killing a Poisoned Enemy, nearby Enemies are Poisoned

  • and nearby Allies Regenerate 200 Life per second

Divinarius (Rune Dagger)

  • Physical Damage: 18-73

  • Critical Strike Chance: 6.30%

  • Attacks per Second: 1.50

  • Weapon Range: 1.0 metres

  • Requires Level 66, 95 Dex, 131 Int

  • 30% increased Global Critical Strike Chance

  • (150-200)% increased Spell Damage

  • Gain (100-200) Life per Enemy Killed

  • Gain (50-100) Mana per Enemy Killed

  • 30% increased Area of Effect

  • (200-250)% increased Critical Strike Chance for Spells if you've Killed Recently

  • +(60-100)% to Critical Strike Multiplier for Spells if you haven't Killed Recently

Bloodseeker (Hellion's Paw)

  • Physical Damage: (162-172.8) to (255-272)

  • Critical Strike Chance: 6.00%

  • Attacks per Second: 1.68

  • Weapon Range: 1.1 metres

  • Requires Level 62, 131 Dex, 95 Int

  • 1.6% of Physical Attack Damage Leeched as Life

  • (200-220)% increased Physical Damage

  • Adds 25 to 30 Physical Damage

  • 5% increased Attack Speed

  • 1.2% of Physical Attack Damage Leeched as Life

  • 5% increased Movement Speed

  • Life Leech from Hits with this Weapon is instant

Cybil's Paw (Thresher Claw)

  • Physical Damage: 20-53

  • Critical Strike Chance: 6.50%

  • Attacks per Second: 1.30

  • Weapon Range: 1.1 metres

  • Requires Level 37, 53 Dex, 77 Int

  • Grants 25 Life per Enemy Hit

  • (15-20)% increased Cast Speed

  • +(30-40) to maximum Mana

  • Gain (15-20) Life per Enemy Hit with Spells

  • 8% increased Spell Damage per 5% Chance to Block Attack Damage

Lioneye's Glare (Imperial Bow)

  • Physical Damage: (100.8-129) to (394.8-453)

  • Critical Strike Chance: 5.00%

  • Attacks per Second: (1.59-1.74)

  • Requires Level 66, 212 Dex

  • (20-24)% increased Elemental Damage with Attack Skills

  • (180-200)% increased Physical Damage

  • Adds (7-14) to (24-34) Physical Damage

  • (10-20)% increased Attack Speed

  • +(80-100) to maximum Mana

  • Hits can't be Evaded

  • Far Shot

Voltaxic Rift (Spine Bow)

  • Physical Damage: 38-115

  • Elemental Damage: 1 to (600-750)

  • Critical Strike Chance: 6.50%

  • Attacks per Second: (1.54-1.61)

  • Requires Level 64, 212 Dex

  • Adds 1 to (600-750) Lightning Damage

  • (10-15)% increased Attack Speed

  • 100% of Lightning Damage Converted to Chaos Damage

  • Your Chaos Damage can Shock

  • Hits with this Weapon Shock Enemies as though dealing 300% more Damage

  • +40% to Maximum Effect of Shock

The Squire (Elegant Round Shield)

  • Chance to Block: (28%-30%)

  • Armour: (296-425)

  • Evasion: (296-425)

  • Movement Speed: -3%

  • Requires Level 70, 85 Str, 85 Dex

  • 120% increased Block Recovery

  • Has 3 Sockets

  • All Sockets are White

  • +(5-8)% to Quality of Socketed Support Gems

  • Socketed Support Gems can also Support Skills from your Main Hand

  • (100-150)% increased Armour and Evasion

  • +(3-5)% Chance to Block

Headhunter (Leather Belt)

  • Requires Level 40

  • +(25-40) to maximum Life

  • +(40-55) to Strength

  • +(40-55) to Dexterity

  • +(50-60) to maximum Life

  • (20-30)% increased Damage with Hits against Rare monsters

  • When you Kill a Rare monster, you gain its Modifiers for 60 seconds

Mageblood (Heavy Belt)

  • Requires Level 44

  • +(25-35) to Strength

  • +(30-50) to Dexterity

  • +(15-25)% to Fire Resistance

  • +(15-25)% to Cold Resistance

  • Magic Utility Flasks cannot be Used

  • Leftmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you

  • Magic Utility Flask Effects cannot be removed

Kalandra's Touch (Ring)

  • Reflects your other Ring

  • Mirrored

Reefbane (Fishing Rods)

  • Physical Damage: 8-15

  • Critical Strike Chance: 5.00%

  • Attacks per Second: 1.20

  • Weapon Range: 1.3 metres

  • (30-40)% increased Cast Speed

  • Thaumaturgical Lure

  • (10-20)% increased Quantity of Fish Caught

  • Glows while in an Area containing a Unique Fish


PoE T0 Unique Drop Rate in 3.23 League

Tier 0 uniques are typically extremely rare due to their powerful effects and game-changing properties: MoreValuable

T0 Unique Weights

  • Regular Value: 0.005%

  • More Valuable: 0.026%

  • Gwennen: < 1%

Based on the data collected, the T0 unique drop rates are approximately 20 times rarer than T1 items:

  • 400 T0 unique items were estimated to have dropped across all players, compared to 1450 T1 uniques of each type.

  • In 200 maps, only one T0 unique was dropped using a setup with 0% item quantity gear.


Strategies to Target Farm T0 Uniques in Path of Exile 3.23

To increase the chances of farming T0 uniques, the following strategy was used:

  • The increased item rarity gained through the Affliction mechanic in Path of Exile 3.23 could potentially lead to players finding extremely rare and powerful unique items, including Tier 0 uniques.  By heavily investing in blue wisps and mechanics that amplify item rarity, the article suggests some groups may be able to reach such high rarity multipliers of 300% or more applied to monsters. At those levels, it speculates the Affliction mechanic could create chances for T0 and T1 uniques to drop, which are almost never found under normal circumstances.

  • Use of Quantity and Rarity Gear: Employ gear that increases the quantity and rarity of items found. In the test, gear with 61% quantity and 500% rarity was used.

  • Run Juiced Maps: Enhance maps with Delirium modifiers, using Scarabs and Sextants to increase the number of enemies and potential drops.

  • Include Specific Map Modifiers:

  • Breach: This increases the number of rare and magic mobs, potentially leading to more unique drops.

  • Tormented Spirits: These spirits increase the quantity and rarity of drops from affected mobs.

  • Rogue Exiles: Rogue Exiles drop more items, especially when they are tormented.

  • Altars in Maps: These can duplicate unique drops and offer additional quantity bonuses.

  • Selective Filtering: Use a strict loot filter to avoid low-value uniques, focusing on the potentially high-value T0 drops.

  • Additional Map Content: Consider adding other map content like Beyond, Beasts, Abyss, Shrines, or Alva to further increase the potential for high-value drops.

By applying these methods, players can optimize their chances of obtaining T0 uniques, albeit with an acknowledgment of the inherent volatility and rarity associated with such high-level drops.

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