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D2R 2.4 Elemental Druid Guide | Best Budget Wind Druid Build in Diablo 2 Resurrected 2.4 Ladder

5/31/2022 2:18:03 PM

The elemental druid has been one of the overpowered but budget build in Diablo 2 Resurrected 2.4 ladder, with this guide we break down the start-friendly and powerful Wind Druid build. Let’s go to the Zoo!

Diablo 2 Resurrected 2.4 Elemental Winy Druid Build Guide

This is just simply the best time in history for the max cast elemental druid. The elemental druid has a very simple game plan in PVP/PVM arguably the simplest of them all, telly stomp your opponent and rain down vicious gale force violence. But you'll also want to keep your defensive skills active on this build, those are the things that make a druid an absolute tank in so many matchups

Namely, the pets are the most broken aspect of this build because they basically act as little meat shields for your character and they absorb far more sources of damage than they probably should. In PvM, you might notice these things pierce through tons of targets, however when all of your targets are right in the same spot after you tele-stomp your opponent, the physics of the bone spear act a little different.

Here's a breakdown of this build, let's go to the zoo:


Strength: 181

Dexterity: 68

Vitality: 551

Energy: 58

We don't put many points into strength but we do have just enough to wear spirit on all of our setups, nothing into dexterity, and all of the rest of our points into vitality. 


Poison Creeper: 1

Arctic Blast: 1

Cyclone Armor: 20

Twister: 20

Tornado: 20

Hurricane: 20

Oak Sage: Max Out

Raven: 1

Summon Spirit Wolf: 1

Summon Dire Wolf: 1

Summon Grizzly: 1

Skill Distribute Explained

  • This is the elemental druid, all of these pets require just one point into them with the exception of Oak Sage, this is going to be the skill that we max last. 

  • And with a base of 19 points, after you hit level 94 on a druid, your build is complete there's no real gain to leveling any higher than that.

  • You could go to 95 by putting one point into Poison Creeper, so that you can lag your opponent.

  • The other skill tab that we utilize on this is the elemental skill tab, put one point into Arctic Blast, just so that we can get to Cyclone Armor, max that, and literally every single skill below it. 

  • All of these skills are synergies to Tornado which is our main attack, but additionally having Hurricane active can do some pretty significant cold damage if your opponent's not prepared.

  • Additionally cyclone armor allows you to absorb a lot of elemental damage and if this druid already wasn't a tank enough, this is just one more thing that gets very discouraging for cold sorceresses and even lightning-based characters.


Items are pretty standard for this build:

Equipment Setup 1

Weapon: Heart of the Oak Flail

Heart of the Oak

+3 To All Skills
+40% Faster Cast Rate
+75% Damage To Demons
+100 To Attack Rating Against Demons
Adds 3-14 Cold Damage, 3 sec. Duration (Normal)
7% Mana Stolen Per Hit
+10 To Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +30-40 (varies)
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)

Helm: Armageddon Circlet Coronet with life and fire res Jewel - 220 amulets with a bunch of mana and 50% poison length reduced

Shield: Spirit Monarch - telly stomp our opponents


Sale [+10-14% Enhanced Damage]


+2 To All Skills
+35% Faster Cast Rate (varies)
+10-14% Enhanced Damage
+55% Faster Hit Recovery
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+3-8 Magic Absorb (varies)
Attacker Takes Damage of 14

Rings: Stone Grip, Bul-Kathos' Wedding Band -  help us hit the 163% cast breakpoint 

Gloves: Magefist - help us hit the 163% cast breakpoint

Belt: Arachnid Mesh

Arachnid Mesh

Arachnid MeshDefense: 119-138 (varies)(Base Defense: 55-62)
Required Level: 80
Required Strength: 50
Durability: 12
16 Boxes
+90-120% Enhanced Defense (varies)
Slows Target By 10%
+1 To All Skills
+20% Faster Cast Rate
Increases Maximum Mana 5%
Level 3 Venom (11 Charges)
(Only Spawns In Patch 1.10 or later)

Armor: Sandstorm Trek

Charms: Hellfire Torch, Annihilus Small Charm, Elemental Skillers with life, Small Charms with a mix of life and resistances

Gear Setup 2

Weapon: Spirit Crystal Sword - Use it until getting HOTO, it is very easy to get

Sheild: Spirit Monarch

Amulet: Havoc Clasp - With very useful skills such as strength, life, resistance

Helm: Jalal's Mane Totemic Mask - Great options with all res, life after kill, hit recovery druid skills 

Jalal's Mane

Jalal's ManeDefense: 247-297 (varies)(Base Defense: 73-98)
Required Level: 42
Required Strength: 65
Durability: 20
(Druid Only)
+150-200% Enhanced Defense (varies)
30% Faster Hit Recovery
20% Bonus To Attack Rating
+2 To Druid Skill Levels
All Resistances +30
+5 To Mana After Each Kill
+20 To Strength
+20 To Energy
+2 To Shape Shifting Skills (Druid Only)
(Only Spawns In Patch 1.09 or later)

Armor: Skin of the Vipermagi - Solid option for casting

Gloves: Magefist

Ring: Raven Frost - for can not be frozen

Ring: Rune Gyre - If you want to hit the breakpoint exactly, throw on another caster ring

Belt: String of Ears - For Damage reduction help you survivability, magic damage reduced

Boots: Aldur's Advance Battle Boots - For the fire resist, faster run/walk, life, damage taken goes to mana

Charms: Hellfire Torch, Annihilus Small Charm, Elemental Skillers with life, Small Charms with a mix of life and resistances

Hellfire Torch(Druid)

Hellfire Torch(Druid)Required Level: 75
5% Chance To Cast level 10 Firestorm* On Striking
3 to Random Character Class Skills (varies)
10-20 To All Attributes (varies)
Sale [20 To All Attributes]
All Resistances  10-20 (varies)
Sale [All Resistances 20]
8 To Light Radius
Level 30 Hydra (10 charges)
(Only Spawns In Patch 1.13 or later)

Merc Gear Setup

Weapon: Insight Great Poleaxe (Non-ethereal) - Keep your mana up with the meditation and get a good amount of enhanced damage

[Random Weapons(ETH)]



Level 12-17 Meditation Aura When Equipped (varies)
+35% Faster Cast Rate
+200-260% Enhanced Damage (varies)
Sale[+240-260% Enhanced Damage] (varies)
+9 To Minimum Damage
180-250% Bonus to Attack Rating (varies)
Adds 5-30 Fire Damage
+75 Poison Damage Over 5 Seconds
+1-6 To Critical Strike (varies)
Sale[+6 To Critical Strike]
+5 To All Attributes
+2 To Mana After Each Kill
23% Better Chance of Getting Magic Items

Armor: Treachery Scarab Husk

Helm: Tal Rasha's Horadric Crest - Get life leech on your mercenary for survivability, also have life stone and 15+ to all resistances

Tal Rasha's Horadric Crest

Tal Rasha's Horadric CrestDefense: 99-131 (varies)(Base Defense: 54-86)
Required Level: 66
Required Strength: 55
Durability: 20
10% Life Stolen Per Hit
10% Mana Stolen Per Hit
All Resistances +15
+45 Defense
+30 To Mana
+60 To Life

The strategy with this druid build in-game is very simple, basically, just keep your pets up, merc up, cyclone armor up, your hurricane going and then just tally stomp your opponents.

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