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PoE 3.27 Phrecia Idol List & Best Idols (Mods) for Farming Strats

The Legacy of Phrecia event in Path of Exile 3.27 has fueled a new wave of theorycrafting, especially when it comes to assembling the perfect Idol board for farming and map sustain. If you’re looking for a comprehensive overview of the Idol mods available and the most effective choices for progression and profit, you’re in the right place.


PoE 3.27 Legacy of Phrecia Idol List

The Legacy of Phrecia event transforms Atlas progression by introducing Idols as a powerful alternative to the traditional passive tree. Idols provide stacking bonuses to map drop chance and can vastly improve your Atlas progression if used correctly. With the right Idol setup, you can juice endgame map mechanics to new heights, making every map run faster and more rewarding.

Using a random collection of Relics as you progress your Atlas can lead to multiple issues in your progression through Map tiers. A well-optimized Idol set not only speeds up your Atlas progression and Idol slot unlocks, but also makes the process more lucrative for your time investment. Below, you’ll find a full list of possible Idol affixes and a guide to the most effective mods for farming and sustaining your map pool.


PoE 3.27 Phrecia Idol Mods List

Idols in Legacy of Phrecia come with a wide assortment of mods, divided into prefixes and suffixes. These mods directly influence your mapping experience and can be combined to synergize with specific league mechanics or provide general mapping power.

POE Idol Mod Spreadsheet
Idol GroupModifier TypeMod Text
Core Map ProgressionPrefixTier 1-15 Maps found have (5–10)% chance to become 1 tier higher
Prefix(10–15)% increased Atlas Scouting Reports found in your Maps
Prefix(2–3)% increased Maps found in Area
Prefix(8–12)% chance on Completing your Maps to gain a free use of a random Map Crafting option
Prefix(4–6)% increased Quantity of Items found in your Maps
Prefix(2–3)% increased effect of Explicit Modifiers on your Maps per Explicit Modifier
PrefixFinal Map Boss in each Map has (4–6)% chance to drop an additional connected Map
PrefixYour Maps have (5–8)% chance to grant an additional Kirac Mission on Completion
Prefix(5–8)% chance for one Monster in each of your Maps to drop an additional connected Map
SuffixScarabs found in your Maps are more likely to be less common varieties
SuffixMap Device has (3–5)% chance not to consume Scarabs
ShrinesPrefixYour Maps have (35–50)% chance to contain an additional Shrine
PrefixYour Maps have a (60–80)% chance to contain an additional Shrine
PrefixYour Maps contain an additional Shrine
PrefixYour Maps contain 1-2 additional Shrines
Suffix(30–40)% increased Duration of Shrine Effects on Players in your Maps
Suffix(25–35)% increased Effect of Shrine Buffs on Players in your Maps
SuffixShrines in your Maps have (40–60)% chance to be guarded by an additional Pack of Monsters
SuffixShrines in your Maps grant a random additional Shrine Effect
SuffixShrines in your Maps have (8–12)% chance to be a Covetous Shrine
StrongboxesPrefixYour Maps have +(35–50)% chance to contain a Strongbox
PrefixYour Maps have +(60–80)% chance to contain a Strongbox
PrefixYour Maps contain an additional Strongbox
PrefixYour Maps contain 1-2 additional Strongboxes
SuffixStrongboxes in your Maps have (50–70)% increased chance to be a Cartographer's Strongbox
SuffixStrongboxes in your Maps have (50–70)% increased chance to be an Arcanist's Strongbox
SuffixStrongboxes in your Maps have (50–70)% increased chance to be a Diviner's Strongbox
SuffixStrongboxes in your Maps have (40–60)% chance to be guarded by an additional Pack of Monsters
Suffix(15–20)% increased Quantity of Items contained in Strongboxes in your Maps
SuffixMaps from Strongboxes in your Maps are Duplicated
SuffixCurrency Items from Strongboxes in your Maps are Duplicated
SuffixDivination Cards from Strongboxes in your Maps are Duplicated
SuffixStrongboxes in your Maps are at least Rare
SuffixStrongboxes opened in your Maps have (5–9)% chance to be openable again
EssencesPrefixYour Maps have (35–50)% chance to contain an additional Imprisoned Monster
PrefixYour Maps have (60–80)% chance to contain an additional Imprisoned Monster
PrefixYour Maps contain an additional Imprisoned Monster
PrefixYour Maps contain 1-2 additional Imprisoned Monsters
SuffixImprisoned Monsters in your Maps have (8–12)% chance to have an additional Essence
SuffixMonsters Imprisoned by Essences have a (20–25)% chance to contain a Remnant of Corruption
SuffixImprisoned Monsters in your Maps have (12–17)% chance to have 3 additional Essences
SuffixImprisoned Monsters in your Maps have at least 1 Essence at the highest possible tier
SuffixUsing Remnants of Corruption on Imprisoned Monsters in your Maps replaces all Essences with one of the Essences on the Imprisoned Monster
DeliriumPrefixYour Maps have +(15–25)% chance to contain a Mirror of Delirium
PrefixYour Maps have +(30–45)% chance to contain a Mirror of Delirium
PrefixYour Maps have +(40–60)% chance to contain a Mirror of Delirium
PrefixYour Maps have +(45–70)% chance to contain a Mirror of Delirium
PrefixMaps found in your Maps have (3–5)% chance to have layers of Delirium
SuffixDelirium Encounters in your Maps have (6–10)% chance to generate an additional Reward type
SuffixDelirium Bosses in your Maps drop (20–30)% increased Simulacrum Splinters
SuffixDelirious Monsters Killed in your Maps provide (10–20)% increased Reward Progress
SuffixDelirium Monsters in your Maps have (5–10)% increased Pack Size
SuffixDelirium Fog in your Maps dissipates (2–5)% slower
SuffixDelirium Monsters in your Maps have (15–25)% increased chance to drop Cluster Jewels
SuffixDelirium in your Maps increases (35–50)% faster with distance from the mirror
SuffixDelirium Fog in your Maps lasts (10–15) additional seconds before dissipating
SuffixDelirium Rewards in your Maps have (8–12)% increased chance to give Delirium Orbs
SuffixDelirium Encounters in your Maps have (8–12)% chance to generate three additional Reward types
Suffix(20–30)% increased Stack size of Simulacrum Splinters found in your Maps
Sulphite IntoxicationPrefixYour Maps have +(15–25)% chance to contain Niko
PrefixYour Maps have +(30–45)% chance to contain Niko
PrefixYour Maps have +(40–60)% chance to contain Niko
PrefixYour Maps have +(45–70)% chance to contain Niko
SuffixSulphite Veins and Chests in your Maps have (3–5)% chance to also contain an equal amount of Azurite
SuffixYou Gain (8–12)% increased Movement Speed per stack of Sulphite Intoxication.
SuffixYou Gain (30–40)% increased Damage per stack of Sulphite Intoxication.
SuffixYou Gain +(2–3)% to all maximum Elemental Resistances per stack of Sulphite Intoxication.
SuffixVoltaxic Sulphite Veins and Chests found in your Maps contains Doomed Spirits
Betrayal Craft UnlocksPrefixYour Maps have +(15–25)% chance to contain Jun
PrefixYour Maps have +(30–45)% chance to contain Jun
PrefixYour Maps have +(40–60)% chance to contain Jun
PrefixYour Maps have +(45–70)% chance to contain Jun
SuffixImmortal Syndicate Members in your Maps are (40–60)% more likely to be accompanied by their Leader
SuffixImmortal Syndicate Members Executed in your Maps have (40–60)% chance to gain an additional Rank
SuffixImmortal Syndicate Members in your Maps are (120–160)% more likely to offer to Bargain for Items
SuffixImmortal Syndicate Members in your Maps have (40–60)% chance to drop an additional Veiled Item
SuffixImmortal Syndicate Members in your Maps drop (100–200)% more Items when Bargained with for Items
SuffixCompleting your Maps grants (10–15) Intelligence for a random Immortal Syndicate Safehouse
Smuggler's CachesPrefixYour Maps have +(15–25)% chance to contain a Smuggler's Cache
PrefixYour Maps have +(30–45)% chance to contain a Smuggler's Cache
PrefixYour Maps have +(40–60)% chance to contain a Smuggler's Cache
PrefixYour Maps have +(45–70)% chance to contain a Smuggler's Cache
Prefix(20–25)% increased Blueprints found in your Maps
SuffixSmuggler's Caches in your Maps have (35–45)% increased chance to drop Blueprints
SuffixYour Maps that contain Smuggler's Caches have a (25–35)% chance to contain an additional Smuggler's Cache
SuffixSmuggler's Caches drop (8–12)% more Rogue Markers for each Smuggler's Cache opened in the Area
SuffixBlueprints that drop in your Maps have (10–15)% chance to be fully Revealed
SuffixYour Maps that contain Smuggler's Caches have a (4–6)% chance to contain 6 additional Smuggler's Caches
SuffixSmuggler's Caches in your Maps have (10–15)% increased chance to contain Blueprints for each Smuggler's Cache opened in the Map
SuffixHuck accompanies you on opening the first Smuggler's Cache in each of your Maps
BeyondPrefix(15–25)% chance for your Maps to attract Beyond Demons
SuffixBeyond Demons in your Maps have (35–45)% increased chance to be followers of Beidat
SuffixBeyond Demons in your Maps have (35–45)% increased chance to be followers of Ghorr
SuffixBeyond Demons in your Maps have (35–45)% increased chance to be followers of K’tash
AbyssPrefixYour Maps have +(15–25)% chance to contain an Abyss
Suffix(300–350)% increased Rarity of Items Dropped by Abyssal Troves and Stygian Spires in your Maps
SuffixAbyssal Troves and Stygian Spires in your Maps have (15–25)% increased chance to contain or drop an Abyss Jewel
SuffixAbyssal Troves and Stygian Spires in your Maps have (6–10)% chance to drop a Rare Item with an Abyssal Socket
BlightPrefixYour Maps have +(15–25)% chance to contain a Blight Encounter
Suffix(15–20)% reduced Cost of Building and Upgrading Towers
SuffixBlight Chests in your Maps have (15–25)% more chance to contain Blighted Maps
BreachPrefixYour Maps have +(15–25)% chance to contain Breaches
PrefixYour Maps which contain Breaches have (15–25)% chance to contain an additional Breach
SuffixBreaches in your Maps have (35–45)% increased chance to contain a Breach Boss’ Clasped Hand
SuffixBreaches in your Maps spawn (15–20)% increased Magic Monsters
SuffixChayula, Who Dreamt in your Maps has a (20–30)% chance to be Duplicated
SuffixEsh, Forked Thought in your Maps has a (20–30)% chance to be Duplicated
SuffixTul, Creeping Avalanche in your Maps has a (20–30)% chance to be Duplicated
SuffixUul-Netol, Unburdened Flesh in your Maps has a (20–30)% chance to be Duplicated
SuffixXoph, Dark Embers in your Maps have a (20–30)% chance to be Duplicated
HeistPrefix(10–15)% increased Heist Contracts found in your Maps
SuffixHeist Contracts found in your Maps are (40–60)% more likely to require Lockpicking, Brute Force or Perception
SuffixHeist Contracts found in your Maps are (40–60)% more likely to require Agility, Deception or Engineering
SuffixHeist Contracts found in your Maps are (40–60)% more likely to require Demolition, Counter-Thaumaturgy or Trap Disarmament
HarvestPrefixYour Maps have +(15–25)% chance to contain The Sacred Grove
SuffixHarvest Crops in your Maps have (10–15)% reduced chance to grow Blue Plants
SuffixHarvest Crops in your Maps have (10–15)% reduced chance to grow Purple Plants
SuffixHarvest Crops in your Maps have (10–15)% reduced chance to grow Yellow Plants
SuffixHarvest Monsters in your Maps grant (70–90)% increased Experience
LegionPrefixYour Maps have +(15–25)% chance to contain a Legion Encounter
SuffixLegion Chests released from Stasis in your Maps release other Monsters and Chests with (35–50)% increased Range
SuffixLegion Encounters in your Maps are (25–35)% more likely to include a General
SuffixLegion Sergeants in your Maps have (6–10)% additional chance to have Rewards
RitualPrefixYour Maps have +(15–25)% chance to contain Ritual Altars
BestiaryPrefixYour Maps have +(15–25)% chance to contain Einhar
SuffixRed Beasts in your Maps have (40–60)% increased chance to be from The Caverns
SuffixRed Beasts in your Maps have (40–60)% increased chance to be from The Deep
SuffixRed Beasts in your Maps have (40–60)% increased chance to be from The Sands
SuffixRed Beasts in your Maps have (40–60)% increased chance to be from The Wilds
ExpeditionPrefixYour Maps have +(15–25)% chance to contain an Expedition Encounter
Suffix(15–25)% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps
UltimatumPrefixYour Maps have +(15–25)% chance to contain an Ultimatum Encounter
SuffixUltimatum Encounters in your Maps have (15–20)% increased chance for the final Round to include a Boss
SuffixUltimatum Encounters in your Maps have (40–60)% increased chance to require you to protect the Altar
SuffixUltimatum Encounters in your Maps have (40–60)% increased chance to require you to Stand in the Stone Circles
SuffixUltimatum Encounters in your Maps have (40–60)% increased chance to require you to defeat waves of Enemies
SuffixUltimatum Encounters in your Maps have (40–60)% increased chance to only require you to Survive
SuffixUltimatum Rewards in your Maps have (20–30)% increased chance to be Currency Items
SuffixUltimatum Rewards in your Maps have (20–30)% increased chance to be Divination Cards
SuffixUltimatum Rewards in your Maps have (20–30)% increased chance to be Gems
SuffixUltimatum Rewards in your Maps have (20–30)% increased chance to be Jewellery
SuffixUltimatum Rewards in your Maps have (20–30)% increased chance to be Unique Items
AlvaPrefixYour Maps have +(15–25)% chance to contain Alva
Rogue ExilePrefixYour Maps have +(15–25)% chance to contain a Rogue Exile
PrefixYour Maps have a (15–25)% chance to contain an additional Rogue Exile
PrefixYour Maps have +(7–10)% chance to contain a Rogue Exile
Tormented SpiritPrefixYour Maps have (35–50)% chance to be haunted by an additional Tormented Spirit
PrefixYour Maps have +(7–10)% chance to be haunted by a Tormented Spirit
HarbingerPrefixYour Maps have (35–50)% chance to contain an additional Harbinger
SuffixHarbingers in your Maps have (20–30)% increased Cooldown Recovery Rate
CartographerSuffixMap Bosses have (40–60)% increased chance to drop a Conqueror Map
Voltaxic SulphitePrefixYour Red Tier Maps grant (200–250) additional Voltaxic Sulphite on Completion
PrefixYour Yellow Tier Maps grant (150–200) additional Voltaxic Sulphite on Completion
PrefixYour White Tier Maps grant (100–150) additional Voltaxic Sulphite on Completion

The best Idol affixes would contain more than one affix that synergizes with a league mechanic. For example, an Idol with Delirium-focused mods such as a chance to contain a Mirror of Delirium, increased Simulacrum Splinter drops from bosses, and increased pack size for Delirium monsters fits perfectly into a Delirium farming strategy.


PoE 2 Idol Types & Best Mods for Each Type

The Idol system introduces different types of Idols, each with unique effects. Some are better for general mapping, while others excel in specific farming strategies.

1. Minor Idols (1x1) - Small but Powerful

Base Stats: 2% increased Maps found in your Maps

Drop Level: 68

These small Idols are highly space-efficient and provide consistent bonuses for mapping.

Best Minor Idol Mods:

  • Your maps contain 3–5% more Monster Packs (includes difficult and rewarding monsters).

  • Map bosses have a chance to drop Conqueror Maps (boosts map sustain and currency farming).

  • Increased quantity of maps found in an area (helps maintain map pools).

  • Increased Scarab drop chance (boosts valuable Scarabs for economy strategies).

2. Kamasan Idols (1x2) - Endgame Bossing & Map Sustain

Base Stats: 4% increased Maps found in your Maps

Drop Level: 68

These Idols are essential for sustaining high-tier maps and farming Shaper, Elder, and Synthesis content.

Best Kamasn Idol Mods:

  • Your maps have a chance to drop Shaper Guardian, Elder Guardian, or Synthesis Maps.

  • Higher chance for Delirium Simulacrum Splinters (useful for Simulacrum farming).

  • Increased influence pack size (Exarch, Eater, etc.) (boosts monster density and rewards).

3. Noble Idols (2x1) - Boss Mapping & Synthesis Farming

Base Stats: 84% increased Maps found in your Maps

Drop Level: 68

These idols are similar to Kamasan Idol but includes additional benefits for special map drops.

Best Noble Mods:

  • Your maps have a chance to drop Shaper Guardian and Elder Guardian Maps (needed for bossing strategies).

  • Increased chance for Synthesis Boss Maps to drop (valuable for Cortex farming).

  • Boosts Legion monster pack size (improves Legion farming potential).

4. Totemic Idols (3x1) - Specialized Farming & Rewards

Base Stats: 6% increased Maps found in your Maps

Drop Level: 75

These larger Idols focus on improving reward types and scaling specific content.

Best Totemic Mods:

  • Map bosses have a chance to drop additional Scarabs (valuable for Scarab-based farming).

  • Legion encounters contain more reward chests (improves Legion profit per map).

  • Harvest crops drop more Lifeforce (boosts crafting resources).

  • Heist contracts have better blueprint unveiling rates (great for Heist farmers).

5. Burial Idols (1x3) - Strongbox & Beyond Farming

Base Stats: 6% increased Maps found in your Maps

Drop Level: 75

This Idol is excellent for currency printing through Strongboxes and Beyond farming.

Best Burial Mods:

  • Strongboxes are at least Rare and have a 50% chance to be reopened (massive currency potential).

  • Beyond demons drop significantly more currency (great for chaos/exalt farming).

  • Increased monster pack size for certain influence types (boosts overall loot drops).

6. Conqueror Idols (2x2) - High-Power Scaling & Juiced Maps

Base Stats: 8% increased Maps found in your Maps

Drop Level: 81

This Massive Idol is one of the most powerful for endgame farming, increasing map mods and rewards.

Best Conqueror Mods:

  • Maps found in your maps have a 3–5% chance to be Delirious (free Delirium layers on maps).

  • Maps contain more Strongboxes, with a high chance to be Diviners or Arcanists (massive currency farming potential).

  • Increased effect of explicit map modifiers (up to 44%) (boosts all map rewards significantly).


PoE 2 Unique Idols

Unique IdolIdol Type (Base Item)Mods (Stats)
Arboreal CircuitMinor Idol+2 to Level of Maelstrom and Upheaval
+36% Increased Minion Health
+12% Increased Minion Damage
+10% Increased Movement Speed for Minions
+1 to Summon Wolf
Minions gain 20% of your Increased Health Regeneration
Black ThornMinor Idol+2 to Level of Summon Thorn Totem
+36% Increased Minion Health
+12% Increased Minion Damage
+10% to All Resistances
+10% Increased Minion Movement Speed
Bold LeadershipMinor Idol+1 to Summon Frenzy Totem
Summon Frenzy Totem grants you and your minions additional Critical Strike Chance equal to 10% of your base Critical Strike Chance
Summon Frenzy Totem grants 20% increased Cast Speed and Attack Speed to you and your minions
Cloak of FlamesMinor Idol+2 to Level of Flame Ward and Fire Shield
+36% Increased Minion Health
+12% Increased Minion Damage
+24% Increased Fire Damage
+10% Increased Minion Fire Damage
Corpse RotatorMinor Idol+2 to Level of Summon Skeleton and Summon Wraith
+36% Increased Minion Health
+12% Increased Minion Damage
Minions have a 5% chance to explode for 80 Necrotic Damage on death
Dance of DevastationMinor Idol+2 to Level of Warpath
+36% Increased Minion Health
+24% Increased Warpath Damage
+12% Increased Minion Damage
+10% Increased Movement Speed for Minions
Elemental PlayMinor Idol+2 to Level of Elemental Nova
+36% Increased Minion Health
+24% Increased Elemental Damage
+12% Increased Minion Damage
+10% Increased Minion Elemental Damage
Flame and FortuneMinor Idol+2 to Level of Fireball
+36% Increased Minion Health
+24% Increased Fire Damage
+12% Increased Minion Damage
+10% Increased Minion Fire Damage
Gifted CastMinor Idol+2 to Level of Summon Skeleton Mage and Summon Bone Golem
+36% Increased Minion Health
+12% Increased Minion Damage
Minions have 15% chance to cast Bone Curse on hit
Fulfilling TitleMinor Idol+2 to Level of Summon Volatile Zombie and Summon Wraith
+36% Increased Minion Health
+12% Increased Minion Damage
Minions explode on death for 80 Necrotic Damage
Eternal ArchangelMinor Idol+2 to Level of Smite
+36% Increased Minion Health
+24% Increased Smite Damage
+12% Increased Minion Damage
Minions gain 15% of your Increased Health Regeneration
Fungal RainstormMinor Idol+2 to Level of Summon Spriggan
+36% Increased Minion Health
+24% Increased Poison Damage
+12% Increased Minion Damage
+10% Increased Minion Poison Damage
Guiding GuardianMinor Idol+2 to Level of Summon Bear
+36% Increased Minion Health
+12% Increased Minion Damage
Minions have 10% chance to gain 100 Ward on hit
Immutable DefenseMinor Idol+2 to Level of Summon Bone Golem
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 20% of your Endurance
Loved by the SunMinor Idol+2 to Level of Summon Volatile Zombie
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 15% of your Increased Health Regeneration
Lucid DreamerMinor Idol+2 to Level of Summon Shade
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 12% Increased Cast Speed
Melding MyceliumMinor Idol+2 to Level of Summon Spriggan
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 15% Increased Health Regeneration
Omniscient SilenceMinor Idol+2 to Level of Spirit Plague
+36% Increased Minion Health
+12% Increased Minion Damage
Minions deal 10% Increased Necrotic Damage
Parched WispMinor Idol+2 to Level of Summon Wisp
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 15% Increased Lightning Damage
Sealed SummonMinor Idol+2 to Level of Summon Skeleton
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 15% Increased Movement Speed
Seared PesetaMinor Idol+2 to Level of Summon Volatile Zombie
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 15% Increased Fire Damage
Shield of EndisMinor Idol+2 to Level of Summon Bone Golem
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 20% of your Endurance
Shining MemoryMinor Idol+2 to Level of Smite
+36% Increased Minion Health
+24% Increased Smite Damage
+12% Increased Minion Damage
Minions gain 10% of your Increased Health Regeneration
Signet of PeaceMinor Idol+2 to Level of Summon Shade
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 10% Increased All Damage
Signet of SoulsMinor Idol+2 to Level of Summon Wraith
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 12% Increased Cast Speed
Speaker with the DeadMinor Idol+2 to Level of Spirit Plague
+36% Increased Minion Health
+12% Increased Minion Damage
Minions deal 10% Increased Necrotic Damage
Thorny EpidemicsMinor Idol+2 to Level of Summon Thorn Totem
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 15% Increased Poison Damage
Tome of CrowsMinor Idol+2 to Level of Summon Volatile Zombie
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 15% Increased Movement Speed
Toxic ExchangeMinor Idol+2 to Level of Summon Spriggan
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 10% Increased Poison Damage
Twist of FateMinor Idol+2 to Level of Summon Wisp
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 12% Increased Lightning Damage
Turbulent WindMinor Idol+2 to Level of Summon Wisp
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 12% Increased Lightning Damage
Unending NightmareMinor Idol+2 to Level of Summon Shade
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 12% Increased Cast Speed
Void StepchildMinor Idol+2 to Level of Summon Shade
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 10% Increased Void Damage
Warding of CreationMinor Idol+2 to Level of Summon Bone Golem
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 12% Increased Ward Gain
Will of the DeadMinor Idol+2 to Level of Summon Skeleton Mage
+36% Increased Minion Health
+12% Increased Minion Damage
Minions gain 10% Increased Necrotic Damage



PoE 3.27 Best Idols for Atlas Progression and Map Sustain

When selecting Idols for general Atlas progression and sustaining your map pool, some affixes perform well across nearly any strategy:

  • (5–10)% increased Scarabs found in your Maps.

  • Your Maps contain (3–5)% more Monster Packs consisting of difficult and rewarding Monsters.

  • Your Maps have +(7–10)% chance to contain a Shrine.

  • Tier 1-15 Maps found have a (5–10)% chance to become 1 tier higher.

  • Map Bosses have (40–60)% increased chance to drop a Conqueror Map.

  • (2–3)% increased Maps found in Area.

These affixes are not only strong for any farming approach, but their consistency means you’ll always add value to your maps, regardless of which league mechanics you focus on. The perfect way to create your own Idol farming set is to have a lot of these modifiers with a few Idols that have prefixes containing mechanics you want to run on your map, like “Your Maps have (15–25)% chance to contain a Mirror of Delirium.”

For those seeking to build synergy, aim for Idols that stack multiple modifiers relevant to your chosen mechanic. For instance, stacking Delirium mods, or combining Shrine and Strongbox chances for speed mapping. Getting every Idol with the same level of synergy will save you several Idol slots so you can put more useful combinations and maybe add one or two more league mechanics like Breach or Beyond.

Some unique Idols also feature exclusive modifiers, such as Twisted Fate or Destructive Play, which can become the centerpiece of your farming strategy. While these are rare and often expensive, investing in them can quickly pay off as long as you consistently farm during the Legacy of Phrecia event.