0

EN

  • EN

  • FR

  • DE

  • NL

  • ES

  • IT

  • PT

  • AR

  • JP

$

USD

  • $

    USD

  • $

    EUR

  • $

    GBP

  • $

    AUD

  • $

    CAD

  • $

    JPY

live Chat

Live Chat

Diablo 4 Paladin Unique Items, Drop Bosses & Locations

A series of new unique items will be added in Diablo 4 for the Paladin class. Let's see what effects and benefits they provide and how to get these Paladin-specific uniques in D4 Season 11 or Lord of Hatred expansion.


Diablo 4 Paladin Unique Items, Drop Bosses & Locations

Here is a list of the powerful unique weapons, armor & jewelry (flails, maces, shields, rings, etc.) that are exclusive to the Paladin class in Diablo 4. Most of D4 Paladin uniques can be obtained in Season 11.

1. Promise of Glory

A unique one-handed flail tailored for enhancing the Divine Lance skill. It punishes enemies impaled by the skill's first strike with amplified damage from subsequent stabs of Divine Lance.

Stats & Effects: 

Enemies impaled by the first strike of Divine Lance take increased damage from Divine Lance's subsequent stabs.

Drop Bosses & Locations: 

The Beast in Ice (Glacial Fissure in Desolate Highlands), Urivar (Fields of Judgement in the Teganze Plateau)


2. Herald’s Morningstar

A unique one-handed mace that boosts the power of Blessed Hammer. It not only increases the skill's damage but also has a chance to spawn an additional basic Blessed Hammer via Lucky Hit.

Stats & Effects: 

  • Blessed Hammer deals increased damage

  • Lucky Hit: Up to an X% chance to spawn a base Blessed Hammer on the target hit

Drop Bosses & Locations: 

Andariel (Hanged Man's Hall, east of Tarsarak), Duriel (Gaping Crevasse, east of Gea Kul), Harbinger of Hatred (Harbinger's Den in the Lingering Hatred)


3. Bastion of Sir Matthias

An ancestral unique shield that combines defensive capabilities with retaliatory potential. It enables counterattacks with Shield Bash when blocking and significantly enhances the damage of Shield Bash.

Stats & Effects: 

  • 800 Item Power

  • 1,131 Armor

  • 45% Blocked Damage Reduction

  • 20% Block Chance

  • +100% Main Hand Weapon Damage

  • +15.7% Strength

  • +35.0% Chance for Shield Bash to Deal Double Damage

  • 15.7% Damage Reduction

  • +5 to Shield Bash

  • Blocking has a 15% chance to retaliate with a Shield Bash

  • Shield Bash damage is increased by 100%

Drop Bosses & Locations: 

Grigoire (Hall of the Penitent in Dry Steppes), Lord Zir (The Darkened Way in Fractured Peaks)


4. Ward of the White Dove

A unique shield focused on strengthening the Blessed Shield skill. It increases the skill's damage and provides a stacking bonus that doubles the damage and reduces Faith cost for the next Blessed Shield after casting other skills.

Stats & Effects: 

  • 1,131 Armor

  • 800 Item Power

  • 20% Block Chance

  • 45% Blocked Damage Reduction

  • +100% Main Hand Weapon Damage

  • +[2 - 3] to Blessed Shield

  • +[301 - 350] Armor

  • +[489 - 526] Maximum Life

  • +[26.0 - 35.0]% Chance for Blessed Shield to Deal Double Damage

  • Blessed Shield deals [77 - 177]%[x] increased damage. Casting another Skill makes your next 3 Blessed Shields double this bonus and cost 7 less Faith to Cast

Drop Bosses & Locations: 

Varshan (Malignant Burrow in northern Hawezar, right next to the Tree of Whispers)


5. Herald of Zakarum

A versatile unique shield that improves the Paladin's overall combat resilience and offensive foundation. It grants boosts to core attributes and defensive as well as retaliatory capabilities.

Stats & Effects:

  • 800 Item Power

  • 1,131 Armor

  • 40% Block Chance

  • 45% Blocked Damage Reduction

  • +100% Main Hand Weapon Damage

  • Ignore Durability Loss

  • +[2 - 3] to Core Skills

  • +[31.5 - 45.0]% Chance for Retribution to Deal Double Damage

  • +[327 - 444] Armor

  • +[489 - 526] Maximum Life

  • Gain [20 - 50]%[x] increased Strength, Resistance, Armor and Retribution Chance.

Drop Bosses & Locations: 

Andariel (Hanged Man's Hall, east of Tarsarak), Duriel (Gaping Crevasse, east of Gea Kul), Harbinger of Hatred (Harbinger's Den in the Lingering Hatred)


6. Cathedral’s Song

A unique shield that links Disciple and Ascension skills to the Spear of the Heavens. It can summon Spear of the Heavens through Lucky Hit and enhances the damage of this summoning skill.

Stats & Effects:

  • 1,131 Armor

  • 20% Block Chance

  • 45% Blocked Damage Reduction

  • +100% Main Hand Weapon Damage

  • +[26.0 - 35.0]% Chance for Spear of the Heavens to Deal Double Damage

  • +[2 - 3] to Spear of the Heavens

  • [8.1 - 8.8]% Cooldown Reduction

  • +[11.5 - 15.7]% Strength

  • Lucky Hit: Casted Disciple Skills have up to a [5 - 10]% chance to call down Spear of the Heavens on a random enemy. Your Spear of the Heavens damage is increased by [60 - 100]%[x].

Drop Bosses & Locations: 

Lord Zir (The Darkened Way in Fractured Peaks)


7. Supplication

An ancestral unique one-handed sword that revolutionizes the Brandish skill. It makes Brandish unleash damage in all directions while greatly increasing the skill's damage output.

Stats & Effects: 

  • 800 Item Power

  • 297 Damage Per Second

  • [216 - 324] Damage per Hit

  • 1.10 Attacks per Second (Fast)

  • +50.0% Basic Damage

  • +[107 - 121] Strength

  • +[47.0 - 65.0]% Chance for Brandish to Deal Double Damage

  • +[2 - 3] to Brandish

  • +[16.0 - 25.0]% Basic Attack Speed

  • Brandish unleashes in all directions dealing [150 - 300]%[x] increased damage

Drop Bosses & Locations: 

Grigoire (Hall of the Penitent in Dry Steppes)


8. Griswold’s Opus

A unique one-handed sword centered on critical strike mechanics. It accumulates critical strike damage bonuses by hitting multiple enemies and unlocks powerful additional effects when the bonus reaches its maximum.

Stats & Effects: 

  • 800 Item Power

  • 297 Damage Per Second

  • [216 - 324] Damage per Hit

  • 1.10 Attacks per Second (Fast)

  • +85.0% Critical Strike Damage

  • +[107 - 121] Strength

  • +[489 - 526] Maximum Life

  • +[2 - 3] to Break the Line

  • +[2 - 3] to Heavyweight

  • Dealing direct damage grants [1.0 - 2.0]%[x] increased Critical Strike Damage for each enemy hit within 10 seconds, up to [50 - 100]%[x]. At Maximum you gain Lucky Hit: Critical Strikes have up to a 50% chance to deal double damage, Heal for [50 - 150] Life, and refresh the duration of the bonus.

Drop Bosses & Locations: 

Duriel (Gaping Crevasse, east of Gea Kul), Harbinger of Hatred (Harbinger's Den in the Lingering Hatred), Andariel (Hanged Man's Hall, east of Tarsarak)


9. Red Sermon

A unique two-handed sword that enhances the Zeal skill. It not only increases Zeal's damage but also grants the Death and Glory Upgrade for free, boosting the skill's performance without extra investment.

Stats & Effects:

  • 800 Item Power

  • 595 Damage Per Second

  • [476 - 714] Damage per Hit

  • 1.00 Attacks per Second (Slow)

  • +170.0% Critical Strike Damage

  • +[52.0 - 70.0]% Chance for Zeal to Deal Double Damage

  • +[2 - 4] to Zealot Skills

  • +[415 - 452] Life On Hit

  • +[176 - 204] Strength

  • Zeal deals [120 - 180]%[x] increased damage and gains the Death or Glory Upgrade for free.

Drop Bosses & Locations: 

Lord Zir (The Darkened Way in Fractured Peaks)


10. Sanctis of Kethamar

Unique amulet that augment the Arbiter form. They boost two key aspects of the form: Aura Potency and the damage of Wing Strike, making the Arbiter form more formidable in combat.

Stats & Effects:

  • 800 Item Power

  • +[2 - 3] to Giant Slayer

  • +[47 - 65] All Stats

  • +[47.0 - 65.0]% Chance for Arbiter to Deal Double Damage

  • +[489 - 526] Maximum Life

  • Arbiter form increases Aura Potency by 30% and Wing Strike damage by [200 - 400]%[x]

Drop Bosses & Locations: 

Lord Zir (The Darkened Way in Fractured Peaks)


11. March of the Stalwart Soul

An ancestral unique boot with high utility. It enhances the Advance skill in multiple ways while providing mobility and cooldown reduction bonuses, suitable for aggressive playstyles.

Stats & Effects:

  • 754 Armor

  • 800 Item Power

  • +3 Maximum Evade Charges

  • +[2 - 3] to Advance

  • +[16.0 - 25.0]% Movement Speed

  • +[26.0 - 35.0]% Chance for Advance to Deal Double Damage

  • [8.1 - 8.8]% Cooldown Reduction

  • Advance deals [100 - 140]%[x] increased damage, gains 3 Skill Ranks, and travels twice as far

Drop Bosses & Locations: 

Grigoire (Hall of the Penitent in Dry Steppes), Lord Zir (The Darkened Way in Fractured Peaks), Varshan (Malignant Burrow in northern Hawezar, right next to the Tree of Whispers)


12. Dawnfire

Ancestral unique gloves that transform Holy Light's passive into a damaging aura. The aura deals fire damage and grows stronger as enemies die within it, pairing well with build focused on Holy Light and area control.

Stats & Effects: 

  • 800 Item Power

  • 754 Armor

  • +[2 - 3] to Righteousness

  • +[26.0 - 35.0]% Chance for Holy Light Aura to Deal Double Damage

  • +[88 - 102] Strength

  • +[489 - 526] Maximum Life

  • Holy Light's passive now deals [225 - 450] Fire Damage every second around you. Each time an enemies dies within this aura, it's damage increases by 50%[+] for 15 seconds, up to 10 times

Drop Bosses & Locations: 

Grigoire (Hall of the Penitent in Dry Steppes), Varshan (Malignant Burrow in northern Hawezar, right next to the Tree of Whispers)


13. Seal of the Second Trumpet

An ancestral unique ring that amplifies the Judgement skill. It boosts the skill's damage, raises the chance of double damage, and adds an explosion effect, making Judgement a more impactful offensive skill.

Stats & Effects:  

  • 800 Item Power

  • [8.1 - 8.8]% Cooldown Reduction

  • +[2 - 3] to Shining Armor

  • +[31.5 - 45.0]% Chance for Judgement to Deal Double Damage

  • +[489 - 526] Maximum Life

  • Judgement deals [150 - 250]%[x] increased damage. Judgement has a 33% chance to explode twice.

Drop Bosses & Locations: 

Andariel (Hanged Man's Hall, east of Tarsarak), Duriel (Gaping Crevasse, east of Gea Kul), Harbinger of Hatred (Harbinger's Den in the Lingering Hatred)


14. Sunbrand

An ancestral unique flail designed for the Heaven's Fury skill. It increases the skill's damage, adds extra rays, and boosts the chance of double damage, significantly improving Heaven's Fury's area damage and destructive power.

Stats & Effects: 

  • 800 Item Power

  • 297 Damage Per Second

  • [199 - 297] Damage per Hit

  • 1.20 Attacks per Second (Very Fast)

  • +65.0% Vulnerable Damage

  • +[25.0 - 35.0]% Chance for Heaven's Fury to Deal Double Damage

  • +[51 - 65] Strength

  • [8.1 - 8.8]% Cooldown Reduction

  • +[489 - 526] Maximum Life

  • Heaven's Fury gains 3 additional rays and deals [30 - 50]% increased damage.

Drop Bosses & Locations: 

Varshan (The Malignant Burrow in Tree of Whispers)


15. Light's Rebuke

An Ancestral Unique Flail that empowers the Divine Lance skill with devastating vulnerable damage and double-hit potential.

Stats & Effects:

  • 800 Item Power

  • 297 Damage Per Second

  • 199 - 297 Damage per Hit

  • 1.20 Attacks per Second 

  • +65.0% Vulnerable Damage

  • +2 - 3 to Divine Lance

  • +51 - 65 Strength

  • +41.5 - 55.0% Chance for Divine Lance to Deal Double Damage

  • +162 - 301 Maximum Life

  • Enemies impaled by the first strike of Divine Lance take 180 - 250% increased damage from Divine Lance's subsequent hits

  • Requires Level 78

Drop Bosses & Locations:

Grigoire (Hall of the Penitent in Dry Steppes), Lord Zir (The Darkened Way in Fractured Peaks), Varshan (Malignant Burrow in northern Hawezar, right next to the Tree of Whispers)


16. Mantle of the Grey

An Ancestral Unique Chest Armor that transforms Juggernaut Skills with increased size and damage scaling tied to Resolve consumption.

Stats & Effects:

  • 800 Item Power

  • 2,640 Armor

  • +733 - 790 Maximum Life

  • +497 - 683 Thorns

  • +1 - 2 to Juggernaut Skills

  • +2 - 3 to Thorns and Thistles

  • Juggernaut Oath makes your Juggernaut Skills 25% larger but Consumes Resolve equal to your Maximum, granting 6.0 - 12.0% increased Juggernaut Skill damage for each point Consumed

  • Requires Level 78

Drop Bosses & Locations:

Grigoire (Hall of the Penitent in Dry Steppes)


17. Sundered Night

An Ancestral Unique Two-Handed Axe that synergizes Aura Skills with Consecration, boosting Aura Potency for sustained area control and damage.

Stats & Effects:

  • 800 Item Power

  • 595 Damage Per Second

  • 530 - 794 Damage per Hit

  • 0.90 Attacks per Second 

  • 40% Block Chance

  • 90% Blocked Damage Reduction

  • +4 - 6 to Anointing

  • +978 - 1,053 Maximum Life

  • +32.0 - 50.0% Movement Speed

  • 16.2 - 17.6% Cooldown Reduction

  • Casting an Aura Skill triggers a Consecration beneath you

  • You gain 90 - 180% Aura Potency while standing in Consecration

  • Requires Level 78

Drop Bosses & Locations:

Grigoire (Hall of the Penitent in Dry Steppes), Varshan (Malignant Burrow in northern Hawezar, right next to the Tree of Whispers)


18. Arcadia

An Ancestral Unique Pants that grants Fortification via Rally charges, rewarding life recovery with consistent defensive boosts.

Stats & Effects:

  • 800 Item Power

  • 1,886 Armor

  • +9.5 - 16.5% Total Resistance

  • +107 - 121 Strength

  • +489 - 526 Maximum Life

  • +2 - 3 to Heavyweight

  • Rally Fortifies you for 4.0 - 8.0% of your Maximum Life. Whenever you recover 8% of your Maximum Life, gain a charge of Rally

  • Requires Level 78

Drop Bosses & Locations:

Lord Zir (The Darkened Way in Fractured Peaks), Urivar (Fields of Judgement in the Teganze Plateau subzone of Nahantu)


19. Judicant's Glaivehelm

An Ancestral Unique Helm that enhances Judicator Skills with Lucky Hit proc chances for Blessed Spear, amplifying Judgement damage.

Stats & Effects:

  • 800 Item Power

  • 1,508 Armor

  • +8.0 - 12.5% Lucky Hit Chance

  • +31.5 - 45.0% Chance for Judgement to Deal Double Damage

  • +1 - 2 to Judicator Skills

  • +20 - 26 Maximum Resource

  • Lucky Hit: Judicator Skills have up to a 20 - 40% chance to call down a Blessed Spear that carries a Judgement mark and deals Judgement's damage on impact

  • Requires Level 78

Drop Bosses & Locations:

Grigoire (Hall of the Penitent in Dry Steppes), Varshan (Malignant Burrow in northern Hawezar, right next to the Tree of Whispers)


20. Argent Veil

An Ancestral Unique Ring that links Arbiter's Evade to Core Skill casts and damage boosts, enabling high-mobility offensive playstyles.

Stats & Effects:

  • 800 Item Power

  • +1 - 2 to Core Skills

  • +107 - 121 Strength

  • +489 - 526 Maximum Life

  • +40.0 - 50.0% Vulnerable Damage

  • Arbiter's Evade triggers a random equipped Core Skill for every 2.0 meters traveled

  • Core Skills deal 40 - 60% increased damage during Arbiter's Evade and for 4 seconds after

  • Requires Level 78

Drop Bosses & Locations:

Grigoire (Hall of the Penitent in Dry Steppes), Beast (Glacial Fissure in Desolate Highlands), Urivar (Fields of Judgement in the Teganze Plateau subzone of Nahantu)


21. Wreath of Auric Laurel

An Ancestral Unique Ring that combines Holy Bolt Lucky Hit procs with Purify, applying massive damage-over-time vulnerability to enemies.

Stats & Effects:

  • 800 Item Power

  • +8.3 - 10.0% Attack Speed

  • +1 - 2 to Dizzying Blow

  • +7.0 - 8.0% Critical Strike Chance

  • +107 - 121 Strength

  • Lucky Hit: Holy Bolt has up to a 40% chance to trigger Purify

  • Purify causes enemies to take 25 - 55% increased damage for 4 seconds

  • Requires Level 78

Drop Bosses & Locations:

Grigoire (Hall of the Penitent in Dry Steppes)