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D4 Season 2 Vampiric Power Tier List - Ranking Best Vampiric Powers In Diablo 4

10/7/2023 9:31:24 AM

Diablo 4 Season 2 will start on October 17th, the Season of Blood. What's new, what can we expect? Today, we’ll bring you a D4 season 2 vampiric power tier list, we’ll rank the best vampiric powers in Season 2.

 

D4 Season 2 Best Vampiric Power - Diablo 4 Vampiric Power Tier List & Rankings

Diablo 4 Season 2 will integrate into the theme in a way that has us simply killing vampires, which shouldn't be too hard. We'll also get new powers after completing some season quests. The vampiric powers can be upgraded up to level 3 and each character can have up to 5 powers active at once. Level 3 is the maximum per power. We'll see the vampiric powers in our inventory. You'll only be able to apply them on the left side in your inventory, on head, chest, hands, pants, boots where we find the items. We find the items and can apply up to three pieces depending on the type - Divinity, Savagery, etc. Then we need to activate them. So what’s D4 Season 2 best vampiric power? Read our Diablo 4 vampiric power tier list Season 2.

 

S Tier

Call Familiar

Casting a Mastery, Weapon Mastery, Macabre, Wrath, or Imbuement Skill calls a bat ally to attack nearby enemies, dealing 80% Physical damage with a 30% chance to Stun.

 

Blood Boil

When your Core Skills Overpower an enemy, you spawn 3 Volatile Blood Drops. Collecting a Volatile Blood Drop causes it to explode, dealing 60% Physical damage around you. Every 20 seconds, your next Skill is guaranteed to Overpower.

 

Accursed Touch

Lucky Hit: Up to a 44% chance to inflict Vampiric Curse on enemies. Enemies with the Vampiric Curse have a 15% chance to spread it to other surrounding enemies. Accursed Souls deal 200% increased damage.

 

Metamorphosis

When you Evade you turn into a cloud of bats, becoming Unstoppable for 4 seconds. Enemies along your path take 160% Physical damage and are inflicted with Vampiric Curse.

 

Moonrise

Hitting an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining 160% Basic Skill damage and 15% Movement Speed for 10 Seconds.

 

Flowing Veins

You deal 60% increased Damage Over Time to enemies that are moving or affected by a Vampiric Curse.

 

A Tier

Terror

When struck, you have a 14% chance to Fear nearby enemies and Slow them by 80% for 2 seconds. You are guaranteed to Critically Strike enemies who are Feared.

 

Bathe in Blood

While Channeling a Skill, you form a pool of blood beneath you. While channeling a skill in a pool, your Channeled Skills deal 40% increased damage and you gain 30% Damage Reduction. A pool can only form once every 8 seconds.

 

Rampart 

After not moving for 3 seconds, you gain a Barrier for 40% of your Maximum Life for 6 seconds. This effect can occur once every 20 seconds.

 

 Coven's Fangs

Your Conjuration, Companion, Minion, and Bat Familiar attacks deal 52% increased damage to Crowd Controlled enemies. Lucky Hit: Your Conjuration, Companion, Minion, and Bat Familiar have up to a 30% chance to inflict Vampiric Curse when hitting enemies.

 

Sanguine Brace

When you kill an enemy, Fortify for 6% of your Base Life. While you have more Fortify than half of your Maximum Life, you gain 8% Critical Strike Chance.

 

B Tier

Hemomancy

Your attacks deal 80% of your Maximum Life as Physical damage to nearby enemies. This can only occur once every 4 seconds. You heal for 1% of your Maximum Life for each enemy damaged this way.

 

Ravenous 

Lucky Hit: Up to a 20% chance to increase your Attack Speed by 40% of your Total Movement Speed for 6 seconds.

 

Domination

You deal 24% increased damage to enemies who are Stunned, Immobilized, Frozen, or Feared. If they're also Injured and not an Elite, they're instantly killed.

 

Prey on the Weak 

You deal 16% increased damage to Vulnerable enemies. Enemies are Vulnerable while affected by a Vampiric Curse from your other Vampiric Powers.


Feed the Coven

Lucky Hit: Conjuration, Companion, Minion and Bat Familiar attacks have up to a 60% chance to restore 10 Primary Resource to you and increase your Damage by 10% for 4 seconds.


Hectic

For every 5 Basic Skills you cast, one of your active Cooldowns is reduced by 2 seconds.


C Tier

Infection

Hitting enemies with direct damage infects them with Pox. Inflicting Pox 8 times on an enemy expunges their infection, dealing 70% Poison damage.

 

Jagged Spikes

Thorns have a 10% chance to deal 300% increased damage and Chill enemies for 8%.

 

Undying

Casting Skills heals you for 3% Life. Double this bonus while below 50% Life.

 

Resilience

You gain 1% Damage Reduction for each 2% Life you are missing.

 

D Tier

Anticipation 

Your Ultimate Skills gain 20% Cooldown Reduction. Your Ultimate Skills gain 12% increased damage for each nearby enemy affected by your Damage Over Time effects.

 

This is our D4 vampiric power ranking. The actual strength of these powers will depend a lot on proper testing and tuning. Some powers rated lower here could become very strong on the right builds


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